Originally posted by Gandosh
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In any case, there are lots of settings like cone number, sparsity etc. that one can tweak: https://github.com/NvPhysX/UnrealEng...I_Overview.pdf
Originally posted by RynerLuteTLD
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I have not encountered the shader compiling issue yet, did you give enough time at the start of project loading to compile all the shaders? In Matinee does it perhaps "load" an object which is not already in the scene(?)
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