I doubt it is anything specific to my branch none the less, as I cannot think of what would actually do that. As Dakraid has stated, there is a lot of features all crammed into one, it could be any combination of things. Saying that, I see no performance impact using my branch or downclocking of my card (I have a Titan X). You could try the version prior to me adding LPV to see if that changes things, maybe its just the state of LPV at this time. Unfortunately without any kind of repro case, I probably won't be able to do anything to fix it.
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NVIDIA GameWorks merged branch (v4.9.2) (v4.12.5) (v4.13 p2)
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ok i tried it on windows 7 and then on windows 8.1 and still the same, maybe i build it wrong but it seems to work everything perfect except few things like AA doesnt even work probably,
i checked if AA settings was on and yes it was
do you have any other branch i could test? would like to have only hairworks and hbao+ if its possible
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Sorry galaxy i knew it was my fault, i build it wrongly, it happens in ALL branches if you do it wrongly.. i tested it myself
so i cant wait to test all that stuff in my mario techdemo, actually i put hairworks for mario and for me it looks amazing
https://www.youtube.com/watch?v=Odfe5yl_vj4
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So i got problems. When i render out my video i think its disabling multi bounce... or something wrong is happening. I messed up r.VXGI.Range value. Then something wrong happened. I dont know what it is. Just feels not right :P And how can i increase VXGI AO range? when i close to my tree ao increasing getting real nice depth for my tree.
In editor i can clearly see multi-bounces.
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haha thank you Mikand79. ("awe" means some kind of compliment right? xD)
I feel like im playing with advanced V-RAY settings when i open my camera Post Process settings. I have no idea what am i messing with. Just sliding up and down. Even though there's a explanation on each settings, they look like alien language to me.
By the way i forgot to say something. When i come closer to my tree color bleeds everywhere and from distance i can only see light traveling through my scene. Not colors.Last edited by Gandosh; 06-18-2015, 11:26 PM.
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Originally posted by 01767456513parag View PostI Didn't Do Any Modification Just Drag and Drop The Material And It Happens Every Time With Every Material... Am I The Only One Who Getting This Kinds Of Problem...? And How To Solve IT....? Please Help Me.......NVIDIA GameWorks merged branch (v4.9.2) (v4.12.5) (v4.13 p2)
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Originally posted by iuhiuh View PostWow your screens are incredible gandosh
guys is it possible to compile the project ? getting errorNVIDIA GameWorks merged branch (v4.9.2) (v4.12.5) (v4.13 p2)
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Originally posted by GalaxyMan2015 View PostWHat kind of problem? You havent described what the issue actually is
This Is My Problem....
https://forums.unrealengine.com/show...terial-Problem
By Default I Having This Problem......
What Just I Did is...
1. Download The Source Code From GitHub
2. Run Setup And After Finish Download I Generate The Project File
3. Compile It And Open The Editor And Create A Third Person Project...
4. Just Drag And Drop The Material On The Floor.... And This Problem Appears...
Please Help Me.....
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