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Can´t start project with nDisplaylauncher

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    Can´t start project with nDisplaylauncher

    Hey,

    I want to start my project with the nDisplayLauncher on multiple screens and machines. I can start the project in Editormode and as packaged version. But if I start the project with nDisplay I got a Array out of bounds exception.

    Fatal error: [File:E:/UnrealEngine-4.24/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp] [Line: 853]
    Rendering thread exception:
    Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:E:\UnrealEngine-4.24\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 614]
    Array index out of bounds: 1 from an array of size 1
    I tested my cfg config in an other project and it works.

    Any ideas?

    EDIT:

    I found this in the crashreport. Maybe this causes the exception.

    [2020.02.17-06.33.23:361][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
    [2020.02.17-06.33.23:361][ 0]LogInit: Display: Game Engine Initialized.
    [2020.02.17-06.33.23:362][ 0]LogInit: Display: Starting Game.
    [2020.02.17-06.33.23:362][ 0]LogNet: Browse: /Game/Map/NewWorld?Name=Player
    [2020.02.17-06.33.23:362][ 0]LogDisplayClusterModule: Stopping game...
    Last edited by FragCastle; 02-17-2020, 02:42 AM.

    #2
    Have you tried nDisplay template project?

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