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  • replied
    To change those double-click on the imported HDRI to open the texture editor- "Maximum Texture Size" is under Compression towards the top (defaults to 512), and the filtering is the "Mip Gen Settings" dropdown under Level of Detail. I believe 'NoMipMaps' is the one you're after.

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  • replied
    Originally posted by rosegoldslugs View Post
    HDRs are imported as cubemaps, which have hardcoded settings upon import. You can improve the quality by disabling mipmaps and setting the max resolution to 2048. Or, you can resave them outside of the editor as EXR, which doesn't have the same limitations but requires you to build the material a little differently to handle a standard texture vs the original cubemap HDR.
    Thank you. Please where exactly do you disable mipmaps and change the max resolution?

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  • replied
    HDRs are imported as cubemaps, which have hardcoded settings upon import. You can improve the quality by disabling mipmaps and setting the max resolution to 2048. Or, you can resave them outside of the editor as EXR, which doesn't have the same limitations but requires you to build the material a little differently to handle a standard texture vs the original cubemap HDR.

    Leave a comment:


  • started a topic HDRi Haven

    HDRi Haven

    I watched that most recent official tutorial where HDRi Haven was linked. Anyway, went there and downloaded a few of them including the 16k foggy pines one and when I drag them into the scene they're all blurry. Any idea what I'm doing wrong?
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