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    DX12 Issue

    Hey all,

    I tried to use DX 12 in unreal 4.22. However it ain't workable.
    Everytime i hover over something my screen will be automatically full sized 640x480 or something like that. See my added photo
    What might cause this issue?

    #2
    Guess no one has this issue? Then I might open a bug report.

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      #3
      Its been posted here as well: https://forums.unrealengine.com/unre...splay-glitches

      Currently at a loss for what to check next.
      No bugs were harmed during bug killing operations

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