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    How to solve this problem or is it a problem at all?

    Hello!

    I have this thing after I bake...

    Click image for larger version

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ID:	1561108


    Please, help me solve this issue

    Thank you

    Suleiman Zhukov

    #2
    This problem it's a waning... they recommend set bCastDynamicShadow to false in that two actors, just to not have an extreme perfomance hit
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      #3
      How to set bCastDynamicsShadow to false?

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        #4
        Try this: Click on your actor -> search details -> Cast Dynamic Shadow -> set to false
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          #5
          Sorry, but I don't understand what an actor is

          Where do I find it?

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            #6
            Suleiman.exe in Message Log says "GL_02_Blue_6 Large actor..." , that is one actor. The other is "GL_01_Black_3"
            One Actor is an object you have in map
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