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Shadow scattered on object after lightmap build

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    Shadow scattered on object after lightmap build

    Hi, i have a road that I am trying to get to work properly.
    It was coming out black after the lighting build then I changed the lighting mass coordinate index to 0 after reading a thread suggesting this
    Now I get what appears to be the shadow from the building on the right scattered on the object..
    Any suggestions? Thanks!

    #2
    You need to make sure you have lightmap UV's set up:
    https://docs.unrealengine.com/en-us/...apping/lang/ja

    And also, for something that big you need to increase the lightmap resolution.

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