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    Open Source development dilemma

    I have already found out that Unreal Source code despite being shared on git, is actually under proprietary license. What I want to do is share my project folder online on git as opensource, not the engine code. Is it possible to share just my project folder on git with possibly MIT license? (The contributors need to get a licensed ue4 in order to build it themselves).

    #2
    If it's just your project's source folder, that should not be a problem. MIT is a relatively safe bet, too. The only thing that might complicate matters would be if you subclassed a UE class and copied large amounts of code from that original class into your subclass. That'd make things tricky, but other than that, I don't see a problem with this.

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      #3
      You can share anything you make but you can't distribute any of the engine code

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        #4
        Thanks I will share my source with MIT license.

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