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Character Skeleton animation issue when importing to UE4

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    Character Skeleton animation issue when importing to UE4

    So I have my animation of a character in Mixamo and it looks great!

    However, when I import it into Unreal Engine, his legs are all squashed, as seen in the pictures I've uploaded. Can someone help me out here? I was thinking It was something to do with the skeleton?

    Thanks in advance

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