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What GPUs do you use for game development with UE4?

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    #31
    I just stick to the mainstream Nvidia consumer/gaming cards made by ASUS. As much fun as trying to break the mould is sticking with the common framework far outweighs any benefit you'll get from other cards (in my experience).

    Would rather risk spending an extra $200-$300 than spend months (or years) trying to fight with a framework that's not intended for gaming. Never had a single issue with the ASUS Nvidia cards and will probably use them until I'm old and rickety. Still got an old ASUS Geforce 3 from 2003 kicking around that works.
    Last edited by MikeRPG; 11-07-2018, 05:05 PM.

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      #32
      Gotta counter-balance ^^that^^. I don't recommend Asus laptops.
      Own 2 Asus ROGs. Used to freeze randomly 5-10 times a week.
      After 2 years they started to overheat badly and reboot randomly.
      Happens cold or hot so temperature gauge warning doesn't help.

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        #33
        Originally posted by darthviper107 View Post
        Quadro can outperform Geforce cards, but at a much much higher cost. If you have a budget, and you are looking at a Geforce card and a Quadro card that are around the same price, the Geforce card will be better.
        It really depends. With the given example of the RTX 5000 and the 2080Ti, the two have very similar paper specs (the Quadro is slightly better and has 16GB memory vs the 2080Ti's 11GB) - I suspect game performance between the two is likely on parity, but the RTX5000 is going to cost you £2200 to the 2080Ti's £1100.

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          #34
          That's exactly what I said, on the same price point the Geforce cards are better, but the Quadro cards can get more power/memory but cost a lot more for that.

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            #35
            Well as a "game developer" the end user requirements should be taken into consideration and anything above that just to make life easier

            https://store.steampowered.com/hwsur...lcome-to-Steam

            Based on Valves numbers Nvidia owns just over 3/4 of the for video game use market with directx12 cards trending the highest over the past 4 months with 1060 1050ti 1050 750ti showing positive trends for the same 4 months.

            As for Quadro cards they don't even break into the survey list and if the reviews are to believed are better suited to fulfill specialized needs.


            For my personal use I went with the 1050ti as a balance between price versus performance and have yet felt needing more as to FPS performance that really does not matter as much in 2018. Next upgrade will only come once the promise of true baked lightmas ray tracing and bucket fill rendering become a reality or when Vray comes stock in UE4.


            Clarke's third law: Any sufficiently advanced technology is indistinguishable from magic.
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              #36
              For development, get the best you can afford. For testing though I think it's useful to have a machine with your targeted minimum specifications so that you can test during development to get performance working well.

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                #37
                Hello everyone i found a You tube video about the Nvidia Quadro RTX 6000 i give a share code, when watching and the guy shows a Porsche look at the type of GPU and the game development company, hear is the code, car visuals looks really photorealism

                https://youtu.be/h02eVyT050g

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                  #38
                  Originally posted by James Aplin View Post
                  Hello everyone i found a You tube video about the Nvidia Quadro RTX 6000 i give a share code, when watching and the guy shows a Porsche look at the type of GPU and the game development company, hear is the code, car visuals looks really photorealism

                  https://youtu.be/h02eVyT050g
                  It looks great, however A) Not really a game application, and B) you can see the frame rate is pretty poor. Quadro cards are for accuracy, Geforce cards are for speed. You want speed for games.

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