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Intel i7 6800k or AMD Ryzen 7 1800X

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    Intel i7 6800k or AMD Ryzen 7 1800X

    Hello,
    I'm looking for a new PC to work on 3dMax and Unreal Engine for Architectural visualization. I need power to build the light. Now i have a question about the CPU, i'm not sure to buy a intel or new AMD.

    My options are:

    1.- Intel i7 6800K: 3.4Ghz 6 cores---12 threads = 428€
    2.- AMD Ryzen 7 1800X: 4Ghz 8 cores--- 16 threads = 548€

    Graphic card: GTX 1080Ti.
    RAM : 64Gb mínimum.

    Do you have any experience with AMD Ryzen to Build the Light on Unreal Engine?

    Thanks a lot for your answers.
    The Black Fabric
    3d Archviz & Productviz
    theblackfabric@gmail.com
    www.facebook.com/theblackfabric

    #2
    Originally posted by The Black Fabric View Post
    Hello,
    I'm looking for a new PC to work on 3dMax and Unreal Engine for Architectural visualization. I need power to build the light. Now i have a question about the CPU, i'm not sure to buy a intel or new AMD.

    My options are:

    1.- Intel i7 6800K: 3.4Ghz 6 cores---12 threads = 428€
    2.- AMD Ryzen 7 1800X: 4Ghz 8 cores--- 16 threads = 548€

    Graphic card: GTX 1080Ti.
    RAM : 64Gb mínimum.

    Do you have any experience with AMD Ryzen to Build the Light on Unreal Engine?

    Thanks a lot for your answers.
    I moved from 4 core intel to 8 core amd (1700), single core speed like same but material compilation and lighting build is 2,5x faster.
    so I recommend you to wait for amd threadripper - 16 core 32 threads processor, it comming soon.

    Comment


      #3
      Thanks Name368,

      But the news AMD Threadripper will be more expensive, my options are on my budget limit.
      The Black Fabric
      3d Archviz & Productviz
      theblackfabric@gmail.com
      www.facebook.com/theblackfabric

      Comment


        #4
        Originally posted by The Black Fabric View Post
        Thanks Name368,

        But the news AMD Threadripper will be more expensive, my options are on my budget limit.
        hmm, i though if you are getting 1080ti you are not on budget but i think that card is too powerful for what you want, its + - for 4K gaming, so IMO get 1070 and rest of money put into CPU

        Comment


          #5
          Originally posted by Name368 View Post
          I moved from 4 core intel to 8 core amd (1700), single core speed like same but material compilation and lighting build is 2,5x faster.
          so I recommend you to wait for amd threadripper - 16 core 32 threads processor, it comming soon.
          2.5x faster lightmap building? The benchmarking from the other Ryzen thread showed the 8 core AMD processors are basically the same speed as the 6 core i7s at lightmass baking. If lightmass scaled perfectly with those numbers, it'd be only 1.5x faster.

          https://forums.unrealengine.com/show...K-or-AMD-1800X

          Comment


            #6
            Originally posted by ZacD View Post
            2.5x faster lightmap building? The benchmarking from the other Ryzen thread showed the 8 core AMD processors are basically the same speed as the 6 core i7s at lightmass baking. If lightmass scaled perfectly with those numbers, it'd be only 1.5x faster.

            https://forums.unrealengine.com/show...K-or-AMD-1800X
            Well im probably not very accurate, but my old PC (intel 750 - 3GHz, from 2009) made material shader in 3-5s, but with ryzen its done in 1-2s.

            Lightmass (that lowest / fastest option) - i compared my PC with one tutorial where guy opened project 2x faster and compiled code 2x faster (i think he have some kind of fast 4-core intel) but when it came to build lighting, my PC was faster around 2 - 2,5x. it took him maybe 1 minute but i was done it in 20-30s.

            My comparison of CPUs is not good at all but im really satysfied with 8 core ryzen, i feel that speed when it comes to multi-core usage...

            edit: im running ryzen only on 3 GHz and RAMs on 2133 MHz (3k mhz rams), i plan to overclock CPU and RAM too but im OC noob so i didnt found good tutorial yet how to OC it properly

            Comment


              #7
              While I can vouch for the R7 1700 being an extreme amount faster than the i5 750 as I also had this upgrade path, the 750 is not exactly the kind of CPU we're talking about here =p
              Stock 1800X should be faster than stock 6800K.

              Honestly I find it hard to recommend one over the other, if you do OC, the 6800K is probably the better buy but at the same time the 1700 is a much better buy than the 1800X, again, IF overclocked.

              If you don't want to OC, and just want something fast for building lightmass & shader compilation, and don't want to pay for the 8+ core Intel CPUs, buy the 1800X.

              In that benchmarking thread I'm only running the 1700 at ~3.5Ghz for most of the tests, while all other CPUs were OC'd to over 4Ghz.
              I didn't know this before, but apparently visual studios linker is single threaded, which explains my CPUs surprisingly poor code compilation results, by overclocking to 3.5Ghz, I actually lost 200Mhz of single core speed, so a higher clocked Ryzen will be pretty competitive there as well.

              It's all too hard, sorry for not really helping =p

              Comment


                #8
                Thanks a lot,

                I'll get this configuration:

                - Intel i7 6800K
                - AsusRock X99 Extreme4
                - Gigabyte AORUS GeForce GTX 1080Ti
                - Corsair Vengance LPX Black 64Gb
                - Samsung 850 EVO Basic 250GB
                - Corsair RMX550 80 Plus Gold
                - Noctua NH-D15S
                - 1 Cooler Master Box 5
                - 1 Seagate Barracuda 3T SATA3 3.5"
                - Asus VX279H 27"

                What do you think??

                Thanks a lot!!
                The Black Fabric
                3d Archviz & Productviz
                theblackfabric@gmail.com
                www.facebook.com/theblackfabric

                Comment


                  #9
                  at least 500 GB SSD, its only +80$...

                  Comment


                    #10
                    Please do not get that, you can get 2 more cores for less price. Ryzen 1700.

                    Comment


                      #11
                      Originally posted by DragonFyZex View Post
                      Please do not get that, you can get 2 more cores for less price. Ryzen 1700.
                      If there's a Microcenter near by, it's a $30 price difference between the i7 6800K and the Ryzen 1700. The 6 core 6800K Intel and the 8 core 1700 perform roughly the same in multithreaded benchmarks, but the i7 performance out performs in single threaded tasks. Those benchmarks do reflect in real world performance with compiling and baking in UE4 from that Ryzen thread.

                      Comment


                        #12
                        Thanks!!

                        Intel i7 have more points for me because the mother boards can accept 128Gb RAM rather than AMD mother boards only accept 64Gb máx right now.

                        I just need power to Build the light, i'll use the computer for archviz with 3ds Max and Unreal Engine.
                        The Black Fabric
                        3d Archviz & Productviz
                        theblackfabric@gmail.com
                        www.facebook.com/theblackfabric

                        Comment


                          #13
                          The 3D max works with multiples of 4 cores, so the Intel 6800 will only use 4 cores instead of 6. So AMD will have twice as many functional cores, in this case being unbeatable.

                          Comment


                            #14
                            So. Today AMD released the Threadripper. Are there some UnrealEngine benchmarks.... Come on guys Need some comparison with 7900x and/or 7820x.

                            Can AMD support all threads in the lightmass building process?

                            Comment


                              #15
                              Yes, UE4 will use as many cores as it can, as long as there's enough tasks to split. Sometimes at the end of bakes, it's just a few cores left working.

                              Comment

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