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    Making an "Idle" Game? Users a.f.k. frequently?

    Designing an Idle Game? (i.e. Cookie Clicker and AdVenture Capitali$t!)

    Ok, took the game dev plunge a few months back. I already learned python, had some experience with GameMaker, Scratch, Standard C, etc. Just started Unreal Engine, but I'm not sure about its capabilities.
    If I am designing a casual game similar to Adventure Capitalist, is Unreal a viable engine? If so, should I start with the Puzzle template, or the blank file? Also, what is the best way to do variable-based storage? (Revenue stats)

    Thanks,

    Another Aspiring Indie Dev.

    #2
    did you get to make one using unreal engine??

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