Hi guys,
I'm new to 3d game engines, and i'm comparing the engines. I want to understand something, i have looked at the Unity game engine's pricing, and came to the conclusion that Unity is less expensive than Unreal Engine 4. This is my logic, let me know if i'm wrong:
Unity is free until u get an annual revenue of 100k, which is 25k quarterly.
UE4 is free until u get a quarterly revenue of 3k.
So Unity wins here, except that I'm not sure if you would be missing features with Unity with the free version, and if there are paying features in UE4?
Now if u make let's say 30k quarterly with your game, with UE4 you would pay 500$ per month (because 5% royalties). With Unity you can pay (35$ * [platforms used]) a month with their "Plus" plan.
Then if you make even more money, you would pay even more with UE4.
So am I correct that Unreal engine is more expensive? Or maybe just more expensive depending on the features used? or just more expensive if the game makes lots of money?
Thank you
I'm new to 3d game engines, and i'm comparing the engines. I want to understand something, i have looked at the Unity game engine's pricing, and came to the conclusion that Unity is less expensive than Unreal Engine 4. This is my logic, let me know if i'm wrong:
Unity is free until u get an annual revenue of 100k, which is 25k quarterly.
UE4 is free until u get a quarterly revenue of 3k.
So Unity wins here, except that I'm not sure if you would be missing features with Unity with the free version, and if there are paying features in UE4?
Now if u make let's say 30k quarterly with your game, with UE4 you would pay 500$ per month (because 5% royalties). With Unity you can pay (35$ * [platforms used]) a month with their "Plus" plan.
Then if you make even more money, you would pay even more with UE4.
So am I correct that Unreal engine is more expensive? Or maybe just more expensive depending on the features used? or just more expensive if the game makes lots of money?
Thank you
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