Are you sure? Only ask because I've seen content from the Marketplace that contains Mixamo assets
I had a quick look at the project the other day, only thing I would suggest you do is playing with the character movement settings to feel more smooth and easier to 'platform' with
You got me excited for a minute there! I searched around to see if I could include the Mixamo animations but found this on their forum:
All Mixamo content is royalty free for both commercial and non-commercial use. The only requirement is that the file be embedded in your project. You cannot redistribute the files in .fbx format or any format where the character/animation can be extracted.
Unfortunately, I can't include them as fbx files, but it should be fairly easy to add them yourself since the animation blueprint already has a place for them .
I plan to add a few more examples to the project later (switches and doors, level streaming, main menu, etc) so I'll take a look at the movement settings to make them less "floaty" for that update - thanhks for the suggestion!
You got me excited for a minute there! I searched around to see if I could include the Mixamo animations but found this on their forum:
All Mixamo content is royalty free for both commercial and non-commercial use. The only requirement is that the file be embedded in your project. You cannot redistribute the files in .fbx format or any format where the character/animation can be extracted.
Unfortunately, I can't include them as fbx files, but it should be fairly easy to add them yourself since the animation blueprint already has a place for them .
I plan to add a few more examples to the project later (switches and doors, level streaming, main menu, etc) so I'll take a look at the movement settings to make them less "floaty" for that update - thanhks for the suggestion!
Thanks for the link! I'll see what animations are included.
Would be very grateful if all has added these animations in the project)
Because of my inexperience it's hard to recreate all the blendspace)
p.s. Sorry for my bad English)
Really cool stuff!
I tried it. Actually it works fine but ledge has some problems. The character grabs on wrong high. And if u update it, can u also try turn corners from ledge?
Thank you
Really cool stuff!
I tried it. Actually it works fine but ledge has some problems. The character grabs on wrong high. And if u update it, can u also try turn corners from ledge?
Thank you
Hi Ersel,
Glad to hear you find it useful. I got your PM and I will consider your requests as Im adding new features during the break Check out my WIP post for the *confirmed* upcoming features
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