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  • replied
    @Jamesfsky, go into blender user settings and activate the udk tools i think that are in the import/export section. You should now be able to import.

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  • replied
    Geodav, is there any way to get upk files into Blender? I've really been wanting to go through Dishonored's static meshes for inspiration, and it'd be really nice to search for what I want instead of having to walk through the game :P

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  • replied
    Any updates on adding captioning to tutorial videos?

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  • replied
    Originally posted by Geodav View Post
    to be honest i haven't even thought about written tutorials in a long time, mainly because doing a video is a lot quicker/easier
    I can transcribe your videos (With Screenies) for you and send them to you to put on your site / the Wiki if you'd like?
    Last edited by KITATUS; 04-18-2014, 05:33 PM.

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  • replied
    to be honest i haven't even thought about written tutorials in a long time, mainly because doing a video is a lot quicker/easier

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  • replied
    Originally posted by jeffmorris View Post
    Geodav, Please add captioning to your video tutorials. I am hearing-impaired. I'm interested in your basic vehicle tutorial.
    GeoDav, do you any plans to create written versions of your tutorials? If not, I don't mind doing it for your website or whatever if it helps people who can't hear / understand / follow a video / whatever reason.

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  • replied
    Geodav, Please add captioning to your video tutorials. I am hearing-impaired. I'm interested in your basic vehicle tutorial.

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  • replied
    Originally posted by Geodav View Post
    just added a small series (3 videos) on starting and packaging a basic project
    Thank you for your contributions. I am planning to convert from Unity to UE4 and my last remaining hesitancy is tutorials, documentation, and marketplace. Unity exploded because of its community made tutorials and asset store. If UE4 can get the same level of community and marketplace assets, that will take it over the top. These are the things that make small time amateurs like me make a dream possible, even if it is one tiny step at a time. Community and thriving marketplace for small dreamers like me. Those are the king makers for any game engine.

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  • replied
    just added a small series (3 videos) on starting and packaging a basic project

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  • replied
    We need rep +1's here. I am at the start of a long journey and I have to thank you for making it that much easier.

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  • replied
    added 2 for the Blender to UE4
    basically 2 options for using the blender Rigify character rig into UE4

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  • replied
    ok added 3 quick tip video's to the UE4 playlist

    wind
    small toolbar icons
    post processing (switch off in editor)

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  • replied
    Originally posted by Amigo75 View Post
    Hi Geodav,

    is the vehicles tutorials you made for UE3 still valid for UE4 ?

    and if i can wish:
    can you make tutorial on vehicle weapons, like launching projectiles, shooting vehicles ennemies ... etc ?
    atm the moment a vehicle tutorial is out of the question.

    the basic reason for this is the simple fact that looking at what examples i have access to i expect the whole vehicle system will be changing so even if i did record something it would be all wrong with a month

    so far it takes me about 2 hours to set up a basic wheeled vehicle, with no code for weapons/entry/exit so not really worth my time atm

    on a side note the content creation side is the same afaik but remember you need to scale it up to the new UE4 scale

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  • replied
    Thanks Geodav! This is really useful Geodav!

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  • replied
    Hi Geodav,

    is the vehicles tutorials you made for UE3 still valid for UE4 ?

    and if i can wish:
    can you make tutorial on vehicle weapons, like launching projectiles, shooting vehicles ennemies ... etc ?

    Leave a comment:

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