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[VIDEO] Watchdogs inspired camera hack system in Blueprints

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  • replied
    hello my friend is a bit late but is the link broken, please?

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  • replied
    Originally posted by Dasii View Post
    Does ANYONE know how to do this in a newer version?
    What part in particular are you looking to replicate?

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  • replied
    Does ANYONE know how to do this in a newer version?

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  • replied
    The download is not working plzzz!!! Fix asap!!

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  • replied
    Thanks for sharing this project file with us!
    I have run into an issue with running this in 4.5.1, and yes I did replace the stand macro with yours.
    The problem is that the hacking function no longer appears to work.
    Not seeing a specific error jumping out yet.
    I believe that something Blueprint related has changed in the new version of the engine.

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  • replied
    Originally posted by JeDeergab View Post
    That is just beautiful
    Thanks JeDeergab. Please see a new update on this project (Not related to WatchDogs): http://bit.ly/OccludedUE4

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  • replied
    That is just beautiful

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  • replied
    Originally posted by MooseCommander View Post
    That's awesome! Let me know when you get the macros updated, I'm excited to play around with it.
    Asset uploaded. Please see this.

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  • replied
    Originally posted by ryanjon2040 View Post
    Am sorry about that. I made a slight change to the StandardMacros that comes with the engine. I will upload it when i get back to home.

    EDIT: Check out rendering of occluded actors: http://bit.ly/OccludedUE4
    That's awesome! Let me know when you get the macros updated, I'm excited to play around with it.

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  • replied
    Originally posted by MooseCommander View Post
    Looks super awesome. I tried to download the content but Unreal doesn't seem to like whatever version I try to open it with, complaining about missing blueprint macros. Which engine version did you create it in?
    Am sorry about that. I made a slight change to the StandardMacros that comes with the engine. I will upload it when i get back to home.

    EDIT: Check out rendering of occluded actors: http://bit.ly/OccludedUE4
    Last edited by ryanjon2040; 07-30-2014, 08:57 AM.

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  • replied
    Looks super awesome. I tried to download the content but Unreal doesn't seem to like whatever version I try to open it with, complaining about missing blueprint macros. Which engine version did you create it in?

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  • replied
    Originally posted by DanielBennifer View Post
    Just awesome fella! You continue to impress me. I'm a big Watch Dogs fan; really neat to see something alike this created in blueprints.
    Thank you very much Daniel!

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  • replied
    Just awesome fella! You continue to impress me. I'm a big Watch Dogs fan; really neat to see something alike this created in blueprints.

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  • replied
    Originally posted by Chrispy View Post
    That's awesome. Love the great work!
    Originally posted by Fatal View Post
    Awesome! I wish I had the brains to do this :P
    Thanks guys!

    @Fatal: You can get the project and see how i did this. Feel free to download and experiment.

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  • replied
    Awesome! I wish I had the brains to do this :P

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