Announcement
Collapse
No announcement yet.
[VIDEO] Watchdogs inspired camera hack system in Blueprints
Collapse
X
-
ryanjon2040 repliedOriginally posted by GunnerAU View PostThat's very impressive. Time for a fan to see if they can out do Ubisoft perhaps?
Originally posted by Sean Gribbin View PostAwesome job ryanjon2040! Finally got around to giving Watch Dogs a shot the other day and it is cool that you were able to get this working in UE4. Keep up the great work!
Leave a comment:
-
[Epic] Gribbs repliedAwesome job ryanjon2040! Finally got around to giving Watch Dogs a shot the other day and it is cool that you were able to get this working in UE4. Keep up the great work!
Leave a comment:
-
GunnerAU repliedThat's very impressive. Time for a fan to see if they can out do Ubisoft perhaps?
Leave a comment:
-
ryanjon2040 repliedOriginally posted by taltsinth View PostI would love to see how you did that. That's really nice. Love the effect.Originally posted by DcDenton View PostHi! Me need know how u make Show/hide text when camera look at camera. Me need for make appear text when fps character look at interact object.
Leave a comment:
-
DcDenton repliedHi! Me need know how u make Show/hide text when camera look at camera. Me need for make appear text when fps character look at interact object.
Leave a comment:
-
taltsinth repliedI would love to see how you did that. That's really nice. Love the effect.
Leave a comment:
-
ryanjon2040 repliedThanks Jacky. That was converted from UE3 which i got from Google. There's also camera zoom functions but forgot to show them.
Leave a comment:
-
[VIDEO] Watchdogs inspired camera hack system in Blueprints
Hi everyone,
So yesterday i was playing Watch Dogs and i really liked the way we can hack camera's on streets. So inspired from that, i decided to do something similar in UE4 using Blueprints only. I also decided to try Behavior trees and i got the AI characters to move!
Download Project
Here is the video:
Tags: None
- 1 like
Leave a comment: