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Material Function - Advanced Fresnel Segmented - Free

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  • replied
    Thanks. Useful for lots of things.

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  • replied
    Hi Eduardo!
    Thanks for releasing this!

    Question:
    Would this alo work with sprites that has normal-maps + mask?

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  • replied
    Thank you for this!

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  • replied
    Hi.

    First I want to thanks all the people that download this "Advanced Fresnel – Segment". I realized that most of the people like the effect, so I added a new function "ramp3Color", that allow to you to create a color transition using a ramp with 3 colors, similar of the ramp of maya, you can configure the 3 colors and the position in the ramp.

    I hope that you enjoy these new function to create amazing effects.

    Unreal Forum Link:
    http://bit.ly/2KxiNxK

    Gumroad Link:
    https://gum.co/nICRHj



    Really thanks for all the people that donated and invited me a coffe

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  • replied
    Hello.

    New update, now the effect works with Fresnel Function:

    - Schlick’s model from the book “The Renderman: Shading Language Guide” (Implemented by myself).

    - Fresnel (Unreal Function)

    - Standard Fresnel Func (Unreal Function)

    Files update for Unreal 4.15.

    Link:
    http://www.eduardoroacg.com/web/2016...esnel-segment/

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  • replied
    thank you....

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  • replied
    thank you!

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  • replied
    Amazing work, many thanks!

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  • replied
    Very nice!! thank you

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  • Material Function - Advanced Fresnel Segmented - Free

    Material function that allow to you to create a very nice Fresnel effect using Schlick's model, the nice feature of this fresnel effect is that you can "segment" the effect, applying the effect only in a portion of the mesh, you can create a Fake rim or back light very quick, even useful in visual effects.

    Enjoy it.

    Link to download.
    http://www.eduardoroacg.com/web/2016...esnel-segment/

    Video
    https://www.youtube.com/watch?v=Y0taXZDcowA
    Attached Files
    Last edited by eduroam; 04-21-2016, 09:56 PM.
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