I have this macro error, wat is macro i lost? and why unreal crash when i try to open Morepork UMG Fade?
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Large useful blueprint function library (Morepork Games)
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Originally posted by Tarabakti View Postwat is macro i lost?
Anyway, since I don't have time to maintain these properly I thought I would upload my most recent version, which is compiled & saved with 4.22.
Download Morepork Functions 4.22 here: https://drive.google.com/file/d/1jMZ...ew?usp=sharing
New functions & macros:
In future I hope to do a big cleanup and combine these into a new toolset with my editor utility scripts.Last edited by Spoondog; 04-14-2019, 06:26 PM.
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Originally posted by Spoondog View PostIt is the "Alpha Over Time" macro. Whenever I upgrade I always open the morepork UMG fade first, compile/save, then object macros, save, then actor macros, save, then morepork functions, compile/save.
Anyway, since I don't have time to maintain these properly I thought I would upload my most recent version, which is compiled & saved with 4.22.
Download Morepork Functions 4.22 here: https://drive.google.com/file/d/1jMZ...ew?usp=sharing
Please note that I haven't had time to organize it properly so some functions/macros are uncategorized and probably lack descriptions (might even be a couple that don't work, I can't remember).
New functions & macros, uncategorized:
In future I hope to do a big cleanup and combine these into a new toolset with my editor utility scripts.
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Fantastic work!Production Manager at Goodnight Games
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Originally posted by Spoondog View PostI got a few minutes to add missing descriptions and sort the new functions into categories, so I updated the file - same link(not going 4.22, yet)
EDIT: well, never mind, i am on 4.22 now ;-)Last edited by Thunder_Owl; 08-05-2019, 03:03 AM.
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Hello Spoondog,
I tried to import the latest version of the library (4.22 + UE v4.25.0). If I opened the Morepork Functions I need to refresh nodes because some pins were removed. After that I could successfully compile them . Then I still got the error that Tarabakti suggested (https://forums.unrealengine.com/comm...82#post1603882). Sadly, your way of compiling/saving did not work for me. Do you have any suggestions for me regarding that?
Thanks in advance!
Sebastian.
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