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Large useful blueprint function library (Morepork Games)

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    #61
    That last one looks like "Alpha Over Time" that needs to be replaced
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    Twitter: @TheRealSpoonDog
    150 FREE Blueprint functions for your project

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      #62
      Works like a charm! Thank you!

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        #63
        I just upgraded my project to 4.19 and i am getting few errors. Any chance you could please point me to a solution?
        This happens in Morepork Function, in three functions, all same problem with missing name


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          #64
          Ok looks like they changed that parameter struct - what you need to do there is disconnect the parameter name and instead do a "break parameter info" node off the parameter info pin, and I'll bet there's a name property in that (probably won't get to a computer this weekend to check). Connect that name property to the == node and you're good to go.

          An update to this for 4.19 is unlikely as I have zero time at the moment. But I do plan to update for 4.20.
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          Twitter: @TheRealSpoonDog
          150 FREE Blueprint functions for your project

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            #65
            And it works! Thank you! For anyone else having this problem, this is how it should look like

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              #66
              Hello. How really situation is with these nice functions - should not be used (or, can not be sure will work) above UE version 4.16? Thank you.
              EDIT: when trying to use in 4.18, I got functions compile errors that are about those two Macros errors (in pictures). Can I fix them, or maybe just delete those couple of functions? Thank You...
              Attached Files
              Last edited by Thunder_Owl; 04-18-2018, 10:23 AM.

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                #67
                Hi Thunder_Owl - please check this post on the previous page that has the fix for those errors:

                https://forums.unrealengine.com/comm...79#post1008079
                Dev Blog
                Twitter: @TheRealSpoonDog
                150 FREE Blueprint functions for your project

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                  #68
                  Originally posted by Spoondog View Post
                  Hi Thunder_Owl - please check this post on the previous page that has the fix for those errors:

                  https://forums.unrealengine.com/comm...79#post1008079
                  Yes, Thank you. My bad - I was under wrong impression those aren't really fixed... Anyway, I got it now, thanks.

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                    #69
                    Hi, thanks for these libraries! I was having some issues at trying to fix some errors but i managed to solve them (4.19). The steps i followed were:

                    - I copied the assets to "/Content/Blueprints/MPG/", this way the macros won't have errors.
                    - I opened and saved: MacrosActor>Macros>Functions>UMGFade assets in that order.
                    - Fixed the functions errors by following Harcarik answer.
                    - There's also an error in one of the functions. "GetPhysicsAngularVelocityinDegrees()" should be used instead of "GetPhysicsAngularVelocity()"
                    Last edited by CronofearSW; 07-30-2018, 05:25 AM.

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                      #70
                      If the author is ok with it, it would be useful if someone uploaded the fixed files. It's a great library, but many users will be put off by the IKEA state of it (i.e. some assembly required).
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                        #71
                        Anyone is welcome to upload their fixed versions. As long as it you name the file so it's clear it's a user-fixed version and it includes the original readme. Periodically, I still intend to release updated versions but not to a schedule anyone can rely on.
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                        Twitter: @TheRealSpoonDog
                        150 FREE Blueprint functions for your project

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                          #72
                          When i try to open MorePorkUMGfade the editor crashes i also get a bunch of load errors, using 4.21

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                            #73
                            This is brilliant. My eyes got crossed trying to read them all hahaha. Is there split screen function?
                            Raed Abbas
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                              #74
                              Thanks for these, super useful. Got a question though about the string sort. It orders things a little weird like "Apple Pie, Apple, App, Baseball, Cat, Dog, Etc" I'm guessing because of the string length? Is there any way for it to sort them App, Apple, Apple Pie, Baseball, Cat, Dog, Etc? Thanks!

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                                #75
                                Thanks a lot. I just got it and used the sorting string array function successfully within a few minutes.
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