Originally posted by rsfx
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Again, each manager is self-contained; a pawn in one navigation zone can only pathfind within that zone. Inter-zone/Inter-Manager navigation could be a nice strategy to support large maps so I might investigate that mid-term. The Octree voxel approach suggested by others is probably a better long-term investment but it has "Giant time-sink, Developer beware!" written all over it

Originally posted by rsfx
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Steam Greenlight was supposed to happen last month but releasing this plugin took so much more energy than I expected that I couldn't work on the game for almost a month at that time.
Vivaldi's music fuels both development and the promos! There is little doubt in my mind that some 300 years ago the inspiration for his Four Seasons Music draws from the same fountain that I'm tapping into today. Now whether my game ends up at least a wee bit as good as Vivaldi's compositions, only time will tell

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