Originally posted by BoredEngineer
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Thumbsticks work great as-is except for poor turning at higher speeds, but the braking method does work. Pretty fun for just being placeholder stuff.
The co-op stuff would just be for testing purposes and sort of a proof of concept I guess, so cheating shouldn't be a worry. I was pondering as to how I would replicate its movement so it moves around nicely on the other client(s) screen. Will do some testing at a later stage, gotta refine the controls a bit and model a new hull and a turret for it.

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