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[BLUEPRINT] Procedural Book Generator

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    [ASSETS] [BLUEPRINT] Procedural Book Generator

    Hello everyone

    We are pleased to announce the release of our new asset - Procedural Book Generator.
    You can download it here - http://polymodels.com/product/ue4-pr...ook-generator/

    This blueprint will populate any amount of book in one row. Please see short youtube clip below:



    Features

    The following properties for each individual book in a row can be randomly changed in certain range by user:

    - width
    - height
    - depth
    - position "back-forth"
    - position "up-down"
    - roll
    - leaning (functionality added in the blueprint v.02)

    The blueprint uses static mesh for reference book with two simple instance materials - for cover and sides of the book respectively. Cover material has parameters for base colour, normal, specular and roughness maps. Base colour texture is a square matrix of a few images from which the blueprint will randomly select one texture for each book.

    The number of cover images in base colour texture could be 1, 4, 9, 16, 25 ... (1x1, 2x2, 3x3, 4x4, 5x5 matrices).

    User can select if every book in a row will have random texture or all the books will have the same texture in case of Multi-volume Books.


    The package contains:

    - blueprint
    - example map
    - two master materials and two instance materials
    - two static meshes, one is a book mesh and another is a magazine mesh
    - four textures


    To install the blueprint, put the content of zip file in the Content folder inside the project.

    Intended Platform Desktop
    Supported Unreal Engine v. 4.6.1 - 4.9


    Please do feel free to ask any questions

    Polymodels.com
    Last edited by Polymodels.com; 06-02-2017, 10:11 AM. Reason: Functionality added

    #2
    This looks awesome, gonna use it for building a ruined library
    Storyteller - An immersive VR audiobook player

    Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

    Comment


      #3
      cool as hell ! thx very much for this. will save me so much time.

      maybe you could add books leaning to others like ||||\ and random missing books like |||| /||| ||| |||||\\

      is it possible to add normal maps by hand ?
      kind regards
      stucki
      www.ofpawnsandkings.de

      Comment


        #4
        Originally posted by stucki View Post
        cool as hell ! thx very much for this. will save me so much time.

        maybe you could add books leaning to others like ||||\ and random missing books like |||| /||| ||| |||||\\

        is it possible to add normal maps by hand ?
        kind regards
        stucki
        You are very welcome, we are planning to add leaning and random missing book in the next version of the blueprint next week.
        Regarding normal map - you can change normal map in the material instance which located in the Materials folder.

        Cheers!

        Comment


          #5
          Is it possible to add your own books?

          Comment


            #6
            Originally posted by _cDub View Post
            Is it possible to add your own books?
            Yes, you can find "Book Mesh Override" parameter slot where you can put your own mesh. Its located in the default category of the blueprint under "Seed" parameter.

            Comment


              #7
              any news on the improved generator with leaning books ? Could really use it it my project right now ;-)
              thx for the super work !
              www.ofpawnsandkings.de

              Comment


                #8
                Hello,

                Sorry for the delay. Leaning book functionality added. You can find a new version of the blueprint on the same download page - http://www.polymodels.com/index.php?...&product_id=68.
                Thank you very much for your feedback and good luck with your project.
                If any questions or request do not hesitate to ask.

                Polymodels.com

                Comment


                  #9
                  super thx to you ! for this useful tool.
                  will help me very much in my project !

                  now only the random spaces are missing for perfection ;-)

                  thx
                  stucki
                  www.ofpawnsandkings.de

                  Comment


                    #10
                    Talk about a very nice tool

                    Advertised at my blog
                    Stevie's corner
                    A blog dedicated to UE4, UDK, UT99 / 2004 / III / 4

                    Comment


                      #11
                      Hallo Polymodels.com Team

                      every time when i try to access www.polymodels.com i get the error "403 forbidden"
                      can you help me pls

                      thx

                      Comment


                        #12
                        Originally posted by Ludcrafter View Post
                        Hallo Polymodels.com Team

                        every time when i try to access www.polymodels.com i get the error "403 forbidden"
                        can you help me pls

                        thx
                        Same here. Could anyone help?
                        Team Leader | Lead Gameplay Programmer at Burning Knight Studio

                        Portfolio

                        Comment


                          #13
                          This is pretty sweet! Thanks!

                          Metahusk: A 501(c)(3) Creative Development Cooperative
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                          Comment


                            #14
                            Thanks. What's the usage license, especially on stuff like book textures?

                            Comment


                              #15
                              This is a wonderful useful asset BP giveaway, thank you very much for your generosity!

                              Comment

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