@Fleece_Cardigan I can't find a way to fix that currently. I Will post if I will find a solution later.
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Gamepad-Friendly UMG ~ Control Cursor with Gamepad Analog Stick! Easily Click Buttons!
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intoxicat3 Thanks. New to unreal and UMG is still a bit arcane to me, but I think it has to do with the way UMG calls certain functions. For instance: I noticed OnMouseEnter and OnMouseLeave are also not called, but on mouse move seems to work fine.
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Originally posted by PrincePac92 View PostHey,
Is this plugin still supported and will be updated to newer versions like 4.6 (in the future) or is there an alternative?
And supports this plugin drag and drop?
Greez
Over the years, a few different people have updated Rama's plugin to new engine versions. Unfortunately, that's outside my skill set, so I'll just wait patiently here with you. I'm sure some kind soul will share the 4.26 update when they have a chance.
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Originally posted by SVR33 View Post
Welcome to the party, pal!Over the years, a few different people have updated Rama's plugin to new engine versions. Unfortunately, that's outside my skill set, so I'll just wait patiently here with you. I'm sure some kind soul will share the 4.26 update when they have a chance.
It will be a shame if implement this and cant use it in newer versions.
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no idea how to resolve these errors but this is what i get when i try to manually rebuild for 4.26 from 4.25. this is a sample of the errors
Severity Code Description Project File Line Suppression State
Error LNK2019 unresolved external symbol "__declspec(dllimport) class UClass * __cdecl Z_Construct_UClass_UDeveloperSettings(void)" (__imp_?Z_Construct_UClass_UDeveloperSettings@@YAPEAVUClass@@XZ) referenced in function "void __cdecl `dynamic initializer for 'public: static class UObject * (__cdecl*const * const Z_Construct_UClass_UGamepadCursorSettings_Statics:ependentSingletons)(void)''(void)" (??__E?DependentSingletons@Z_Construct_UClass_UGamepadCursorSettings_Statics@@2QBQ6APEAVUObject@@XZB@@YAXXZ) cpluspluginfix C:\Users\3950\Documents\cpluspluginfix\cpluspluginfix\Intermediate\ProjectFiles\Module.GamepadUMGPlugin.gen.cpp.obj 1
Error LNK2019 unresolved external symbol "__declspec(dllimport) public: __cdecl UDeveloperSettings::UDeveloperSettings(class FVTableHelper &)" (__imp_??0UDeveloperSettings@@QEAA@AEAVFVTableHelper@@@Z) referenced in function "public: __cdecl UGamepadCursorSettings::UGamepadCursorSettings(class FVTableHelper &)" (??0UGamepadCursorSettings@@QEAA@AEAVFVTableHelper@@@Z) cpluspluginfix C:\Users\3950\Documents\cpluspluginfix\cpluspluginfix\Intermediate\ProjectFiles\Module.GamepadUMGPlugin.gen.cpp.obj 1
C:\Users\3950\Documents\cpluspluginfix\cpluspluginfix\Plugins\GamepadUMGPlugin\Binaries\Win64\UE4Editor-GamepadUMGPlugin.dll 1
Error MSB3073 The command "chcp 65001 >NUL && "C:\Program Files\Epic Games\UE_4.26\Engine\Build\BatchFiles\Rebuild.bat" cpluspluginfixEditor Win64 Development -Project="C:\Users\3950\Documents\cpluspluginfix\cpluspluginfix\cpluspluginfix.uproject" -WaitMutex -FromMsBuild" exited with code -1. cpluspluginfix C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets 54Last edited by g1i7chp37s; 12-04-2020, 09:49 AM.
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Originally posted by g1i7chp37s View Postno idea how to resolve these errors but this is what i get when i try to manually rebuild for 4.26 from 4.25. this is a sample of the errors [..]Gerke Max Preussner | UE4 Programming Consultant
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