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    FootPrint Tutorial

    Hey guys I would love feedback and let me know if this was useful to you!

    Part 1



    Part 2



    Part 3



    Part 4



    @nanovoxel
    Last edited by NanoVoxel; 06-26-2015, 01:39 PM. Reason: added part 3
    Advanced 3d Footprints | Videos | Open Source Mine Sweeper

    #2
    Nice work, this will save me a lot of time
    Storyteller - An immersive VR audiobook player

    Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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      #3
      nice, thank you so much. been wanting to hook this up in our game and this helps so much
      Solar Purge IndieDB - http://www.indiedb.com/games/solar-purge

      Solar Purge Forum - https://forums.unrealengine.com/show...metric-Shooter

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        #4
        can u make a tutorial on how to add sounds on different materials when stepping on them?

        So like rough stepping on metal and quiet on wool.

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          #5
          thank you

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            #6
            Very nice tutorial! Thanks for sharing.
            Gameplay programmer @ Techland by day
            Programmer @ Fireline Games at night

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              #7
              Originally posted by Kanizitas View Post
              can u make a tutorial on how to add sounds on different materials when stepping on them?

              So like rough stepping on metal and quiet on wool.
              sure! I will put that in the next video
              Advanced 3d Footprints | Videos | Open Source Mine Sweeper

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                #8
                I have added part 2 to original post!
                Advanced 3d Footprints | Videos | Open Source Mine Sweeper

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                  #9
                  awesome! :3


                  10000characters

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                    #10
                    it's more easy to use switch on enum and add the surface type enum to that and u just spawn an emitter without the custom events

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                      #11
                      I have added part 3, @Axxi I'm not sure what you mean can you elaborate?
                      Advanced 3d Footprints | Videos | Open Source Mine Sweeper

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                        #12
                        Originally posted by NanoVoxel View Post
                        I have added part 3, @Axxi I'm not sure what you mean can you elaborate?
                        like this

                        Click image for larger version

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                          #13
                          Part 4 I was not able to edit original post

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                            #14
                            Nice work ! ^^

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                              #15
                              Hey, just finished video #3 and I can't seem to get my snow footprints to appear on the other surfaces. I just get nothing, no footprints at all. I think it has something to do with the opacity. In the character blueprint, I have the snow footprint color alpha set to 0.0, and both the grass and wood footprint color alpha set to 0.1 as per your video. If I change the snow footprint color alpha to something else, like 1.0, then footprints appear. However, then I also get footprints appearing on the snow as well, which you don't seem to get in your video. Unless they just aren't visible in the video. Can you confirm this, and also tell me what alpha value you have set for all three colors?

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