Originally posted by mordentral
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Originally posted by Blue man View PostCan I use this plugin for commercial project?
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Originally posted by mordentral View PostYes, pretty sure two others I know of already are.
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Originally posted by Blue man View PostI can now package my project but when I try to run my game I get this error :
"Advanced session plugin is not installed correctly ,module could not be found" (or something like that)
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Originally posted by mordentral View PostRun it with the -log command and post the log. I have it packaged into multiple test projects atm.
[2015.08.17-17.43.53:748][ 0]Log file open, 08/17/15 19:43:53
[2015.08.17-17.43.53:748][ 0]LogInit: Display: Running engine for game: MyProject11222
[2015.08.17-17.43.53:748][ 0]LogInit: Display: Project file not found: ../../../MyProject11222/MyProject11222.uproject
[2015.08.17-17.43.53:748][ 0]LogInit: Display: Attempting to find via project info helper.
[2015.08.17-17.43.53:748][ 0]LogUProjectInfo: Found projects:
[2015.08.17-17.43.53:749][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
[2015.08.17-17.43.53:749][ 0]LogTaskGraph: Started task graph with 4 named threads and 6 total threads.
[2015.08.17-17.43.53:749][ 0]LogStats: Stats thread started
[2015.08.17-17.43.53:749][ 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8
[2015.08.17-17.43.53:749][ 0]LogInit: API Version: 2579680
[2015.08.17-17.43.53:749][ 0]LogInit: Compiled (64-bit): Jul 27 2015 16:16:31
[2015.08.17-17.43.53:749][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01
[2015.08.17-17.43.53:749][ 0]LogInit: Build Configuration: Development
[2015.08.17-17.43.53:749][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.08.17-17.43.53:749][ 0]LogInit: Command line: -log
[2015.08.17-17.43.53:749][ 0]LogInit: Base directory: C:/UE 4 files/Project V0.4/WindowsNoEditor/Engine/Binaries/Win64/
[2015.08.17-17.43.53:750][ 0]LogInit: Rocket: 0
[2015.08.17-17.43.53:751][ 0]LogInit: Using libcurl 7.41.0
[2015.08.17-17.43.53:751][ 0]LogInit: - built for x86_64-pc-win32
[2015.08.17-17.43.53:751][ 0]LogInit: - supports SSL with WinSSL
[2015.08.17-17.43.53:751][ 0]LogInit: - other features:
[2015.08.17-17.43.53:751][ 0]LogInit: CURL_VERSION_SSL
[2015.08.17-17.43.53:751][ 0]LogInit: CURL_VERSION_IPV6
[2015.08.17-17.43.53:751][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2015.08.17-17.43.53:752][ 0]LogInit: CURL_VERSION_LARGEFILE
[2015.08.17-17.43.53:752][ 0]LogInit: CURL_VERSION_IDN
[2015.08.17-17.43.53:752][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2015.08.17-17.43.53:753][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2015.08.17-17.43.53:754][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2015.08.17-17.43.53:754][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2015.08.17-17.43.53:754][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
[2015.08.17-17.43.53:756][ 0]LogOnline: Display: STEAM: Loading Steam SDK 1.32
[2015.08.17-17.43.53:922][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2015.08.17-17.43.53:951][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.08.17-17.43.53:959][ 0]LogInit: Object subsystem initialized
[2015.08.17-17.43.53:961][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)'
[2015.08.17-17.43.53:962][ 0]LogConsoleResponse:Warning: Found in ini file '../../../MyProject11222/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]'
[2015.08.17-17.43.53:963][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
[2015.08.17-17.43.53:964][ 0]LogConsoleResponse:Warning: Found in ini file '../../../MyProject11222/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]'
[2015.08.17-17.43.53:965][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
[2015.08.17-17.43.53:966][ 0]LogConsoleResponse:Warning: Found in ini file '../../../MyProject11222/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]'
[2015.08.17-17.43.53:971][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2015.08.17-17.43.53:971][ 0]LogInit: Applying CVar settings l
Also I get this line in console :
LogModuleManager:Warning: ModuleManager: Module 'AdvancedSession' not found - its StaticallyLinkedModuleInitializers function is null.
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Honestly I don't know, I don't think this is an issue with the plugin itself as I haven't run into it across multiple projects. The guy above in this page had to convert to a c++ project in order to get his to work.
It may be that I am supposed to include the intermediate folder as well with the distribution for blueprint only projects but packaging that and supporting multiple builds would bloat the download to gigs in size so I don't intend to do it.Last edited by mordentral; 08-17-2015, 07:38 PM.
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Originally posted by mordentral View PostHonestly I don't know, I don't think this is an issue with the plugin itself as I haven't run into it across multiple projects. The guy above in this page had to convert to a c++ project in order to get his to work.
It may be that I am supposed to include the intermediate folder as well with the distribution for blueprint only projects but packaging that and supporting multiple builds would bloat the download to gigs in size so I don't intend to do it.
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Originally posted by Dealman View PostThis is quite amazing, the default session blueprints are indeed lacking to say the least. I assume you'll be updating it for 4.9 once it's released? If so, I'll try and patiently wait to try it out.
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Originally posted by xHellYeah View Post@mordentral:
Nice Work, but if i package the Game and want to Run it, there comes an Error Message.
"Advanced Sessions not found"..."consider disabling the Plugin" (and sth. more)
Is there anyway to fix it?
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Found out how to reproduce the problem.
If the plugin isn't in a sub folder in the Plugins folder (IE: Plugins/AdvancedSessions) then the engine doesn't correctly package it. The last release I forgot to move all of the files into a folder prior to zipping them. I have never tried to use it without a sub folder so I couldn't re-produce it originally but finally it dawned on me that it was the only thing I hadn't checked on yet.
I updated the download for new users and for everyone else just make a new "AdvancedSessions" folder and move the files into it and everything should work fine. I'll add a reminder in the installation steps to check that they are in a sub folder already.Last edited by mordentral; 08-18-2015, 07:18 PM.
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