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    Originally posted by mordentral View Post
    Check "View output log" in the editor, it displays any warnings there.
    Thank you for that. It says its currently used by another user, have you seen that before?

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      Originally posted by sgtfluffybutt View Post
      Thank you for that. It says its currently used by another user, have you seen that before?

      No, but it sounds like some other app has exclusive access to your microphone?


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        Do you have any documentation on this in one place or is all the information just scattered around this thread?

        Also, what does "Uses stats" do?

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          Originally posted by GotSomePills View Post
          Do you have any documentation on this in one place or is all the information just scattered around this thread?

          Also, what does "Uses stats" do?
          "Steam stats" or its equivilant, the plugin comes with an example blueprint with all of the nodes in it but no, there is no wiki or write up other than the getting started part of the first post.


          Consider supporting me on patreon

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            Hi, regarding Post #443 I set "use preference" and removed the "is dedicated server".

            The strange thing is, sometimes it finds a session but most of the time it does not.
            And also it looks like it doesn't matter if "is dedicated Server" is checked or not. Sometimes it finds a Session, sometimes it doesn't (without any changes at all).
            Also Firewall on both sides are turned off for testing purposes.


            When it actually finds the Server and I want to join, the game crashes. My Join function is below... maybe that's causing the problem with the "find server" issue?
            I have no clue :/


            It would be wonderfull if this will work some day cause the extra settings feature is just great!
            Best regards
            dasschlumpf

            Comment


              Well it works fine last I checked, you are doing something incorrectly somewhere.

              Where is it crashing in your "join game" function?

              For one thing you aren't validating that the session structure actually exists when you are using "Get" on the array for it, if the index is out of bounds or the structure is bad then it will crash there. Also checking "is dedicated" makes a world of difference as it throws away the player controller that you pass in if you leave it checked.

              Sometimes finding a session and sometimes not doesn't make any sense unless you have something messed up with your hosting code or searching nodes.

              I am also curious as to why you are having it update the session right away in your hosting code, was that just for testing?



              Some general notes though if using steam:

              You can't search for sessions if you are hosting one, the search will fail

              You can't search for sessions outside of your country in many cases, app ID 480 is region locked

              You can't use the sessions at all inside the editor unless you launch as "stand alone" as the editor creates a local session if it is running as in editor or new editor window.
              Last edited by mordentral; 04-08-2016, 03:58 PM.


              Consider supporting me on patreon

              My Open source tools and plugins
              Advanced Sessions Plugin
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                Hi mordentral, removing the "Update Session" node did the trick! Now I am able to find Sessions.
                Joining still doesn't work, I know this might not be the right place to put it but do you have any Idea what the following means?

                Warning: STEAM: Session (Game) already exists, can't join twice

                There was only me hosting a Game for sure. Is it a problem with the app ID 480?

                Thanks in advance!
                Schlumpf

                Comment


                  Originally posted by dasschlumpf View Post
                  Hi mordentral, removing the "Update Session" node did the trick! Now I am able to find Sessions.
                  Joining still doesn't work, I know this might not be the right place to put it but do you have any Idea what the following means?

                  Warning: STEAM: Session (Game) already exists, can't join twice

                  There was only me hosting a Game for sure. Is it a problem with the app ID 480?

                  Thanks in advance!
                  Schlumpf
                  Um...are you trying to join it from the host instance?


                  Consider supporting me on patreon

                  My Open source tools and plugins
                  Advanced Sessions Plugin
                  VR Expansion Plugin

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                    What do you mean by host instance? Do you mean dedicated server?

                    Comment


                      Originally posted by dasschlumpf View Post
                      What do you mean by host instance? Do you mean dedicated server?
                      From the machine hosting the server, you are getting a lot of weird little issues that I haven't seen before and I don't know where your implementation is off because I don't have a copy of your project.


                      Consider supporting me on patreon

                      My Open source tools and plugins
                      Advanced Sessions Plugin
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                        Yeah I'm also having issues joining a session. Using 2 machines, 2 separate steam accounts, i host the game on one machine using Create Advanced Session then Open Level nodes, all goes fine according to the log.

                        On the second pc i try to join the session, the log says I've joined successfully but it never changes map and the log prints out the wrong map name the session should be playing on. Any ideas?

                        Comment


                          Originally posted by GotSomePills View Post
                          Yeah I'm also having issues joining a session. Using 2 machines, 2 separate steam accounts, i host the game on one machine using Create Advanced Session then Open Level nodes, all goes fine according to the log.

                          The "listen" in Open Level is required



                          Consider supporting me on patreon

                          My Open source tools and plugins
                          Advanced Sessions Plugin
                          VR Expansion Plugin

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                            I have a problem with 4.11.1. I used the plugin for 4.11, it works great in unreal editor, I can find session, join with no problems, however when I try to package my game, I get this error:
                            MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: c1xx: fatal error C1083: Cannot open source file: 'L:\Unreal Projects\TestScene 4.11\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Development\AdvancedSessions\Module.AdvancedSessions.cpp': No such file or directory

                            I checked the folder and there is only 1 find in there: AdvancedSessions.generated.cpp.obj

                            Any ideas? I have already compiled the project in Visual Studio with no problems.

                            Comment


                              Originally posted by mordentral View Post
                              The "listen" in Open Level is required
                              yeah my bad i was using -listen for some reason.

                              Comment


                                Originally posted by DjSt3rios View Post
                                I have a problem with 4.11.1. I used the plugin for 4.11, it works great in unreal editor, I can find session, join with no problems, however when I try to package my game, I get this error:
                                MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: c1xx: fatal error C1083: Cannot open source file: 'L:\Unreal Projects\TestScene 4.11\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Development\AdvancedSessions\Module.AdvancedSessions.cpp': No such file or directory

                                I checked the folder and there is only 1 find in there: AdvancedSessions.generated.cpp.obj

                                Any ideas? I have already compiled the project in Visual Studio with no problems.
                                Are you trying to build it running through visual studios? (or any other debugger) if so, i've always had issues with 4.11/4.11.1 building that way, I have to launch it from the .uproject and make sure my compiler is closed for it to build or I get access errors.

                                EDIT: How many drives do you have to hit the L letter? :')
                                Last edited by GotSomePills; 04-13-2016, 05:38 AM.

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