Originally posted by BulleTime
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There is no console command or variable setting to stop the default behavior.
Code:
// Verify success with all required keys found if (bSuccess && (KeysFound == STEAMKEY_NUMREQUIREDLOBBYKEYS) && (HostKeysFound == 2 || SteamAddrKeysFound == 2)) { int32 BuildUniqueId = GetBuildUniqueId(); if (Session.SessionSettings.BuildUniqueId == BuildUniqueId) { if (HostKeysFound == 2) { SessionInfo->HostAddr = HostAddr; } if (SteamAddrKeysFound == 2) { SessionInfo->SteamP2PAddr = SteamP2PAddr; } Session.SessionInfo = SessionInfo; return true; } else { UE_LOG_ONLINE_SESSION(Warning, TEXT("Removed incompatible build: ServerBuildUniqueId = 0x%08x, GetBuildUniqueId() = 0x%08x"), Session.SessionSettings.BuildUniqueId, BuildUniqueId); } }
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