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    guys.
    i am having some complexity to understand how the dedicated server part actually works for "advanced-sessions-plugin".


    i was given assurity that using "Create Advanced Session" node it is possible to turn a windowsNoEditor into a "dedicated server".
    All it is needed to set "is dedicated server " to true .
    from my commonsense that is just impossible.


    so before wasting more times i wanted to ask does that node has that "magical power " ?




    Sorry . if I sounds like a fool.

    I am mostly a "Open Ip address" command lover with zero knowledge on Steam
    Last edited by Muzaheed; 09-12-2017, 12:56 PM.
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      im using this plugin on my project its pretty **** awesome. if i manage to get my game into steam does it work for people over internet with no problem or does people need to do port forwarding stuff? how does that work?

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        Originally posted by Muzaheed View Post
        guys.
        i am having some complexity to understand how the dedicated server part actually works for "advanced-sessions-plugin".


        i was given assurity that using "Create Advanced Session" node it is possible to turn a windowsNoEditor into a "dedicated server".
        All it is needed to set "is dedicated server " to true .
        from my commonsense that is just impossible.


        so before wasting more times i wanted to ask does that node has that "magical power " ?




        Sorry . if I sounds like a fool.

        I am mostly a "Open Ip address" command lover with zero knowledge on Steam
        No it doesn't, that tick is there to use after you compile a source version of the engine with a dedicated server target.cs setup.


        Consider supporting me on patreon

        My Open source tools and plugins
        Advanced Sessions Plugin
        VR Expansion Plugin

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          Originally posted by mordentral View Post


          Code:
          Couldn't find file for package /Script/AdvancedSessions requested by async loading code. NameToLoad: /Script/AdvancedSessions
          Do you have the plugin inside of another folder? /Script/ shouldn't ever be in the pathname of the plugin and considering the name Script is likely a reserved name for packaging it could be screwing things up.
          Thank you for you answer.
          No the plugin is just in the plugins folder. And inside the editor i can use it without problems.
          Also I don't find a Script folder neither in the project nor in the packaged folder, which maybe doesn't mean anything.
          Maybe the crash message is interesting?

          Comment


            Originally posted by mordentral View Post

            No it doesn't, that tick is there to use after you compile a source version of the engine with a dedicated server target.cs setup.
            thanks for the confirmation. although i knew it is totally impossible.

            anyway now 2nd problem:

            i am having this errors when lunching the "xxxServer.exe":

            Click image for larger version

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ID:	1352564


            3rd problem:

            Click image for larger version

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Views:	15
Size:	299.2 KB
ID:	1352565


            XXXserver.exe keeps complaining about another server/client instance using steam in same pc. But i checked everything and did not found any other client ruinning.

            Any idea?
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              Originally posted by User-1505902409 View Post

              Thank you for you answer.
              No the plugin is just in the plugins folder. And inside the editor i can use it without problems.
              Also I don't find a Script folder neither in the project nor in the packaged folder, which maybe doesn't mean anything.
              Maybe the crash message is interesting?
              well, its interesting because it is a linker crash, but its not interesting as far as relating to my plugin.


              Consider supporting me on patreon

              My Open source tools and plugins
              Advanced Sessions Plugin
              VR Expansion Plugin

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                Originally posted by Muzaheed View Post

                thanks for the confirmation. although i knew it is totally impossible.

                anyway now 2nd problem:

                i am having this errors when lunching the "xxxServer.exe":



                XXXserver.exe keeps complaining about another server/client instance using steam in same pc. But i checked everything and did not found any other client ruinning.

                Any idea?
                Are you running STEAM itself?


                Consider supporting me on patreon

                My Open source tools and plugins
                Advanced Sessions Plugin
                VR Expansion Plugin

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                  Originally posted by User-1505902409 View Post

                  Thank you for you answer.
                  No the plugin is just in the plugins folder. And inside the editor i can use it without problems.
                  Also I don't find a Script folder neither in the project nor in the packaged folder, which maybe doesn't mean anything.
                  Maybe the crash message is interesting?

                  i think i have seen this error somewhere in answerHub. and it turns out to be a bug of 4.17.
                  take a look into answer hub
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                    Originally posted by mordentral View Post

                    well, its interesting because it is a linker crash, but its not interesting as far as relating to my plugin.
                    OK. So, I will post it in the answerhub. If it's not the plugin, they will be able to help. Thank you so far.

                    Comment


                      Originally posted by User-1505902409 View Post

                      OK. So, I will post it in the answerhub. If it's not the plugin, they will be able to help. Thank you so far.
                      here u go:
                      https://answers.unrealengine.com/que...e-request.html
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                        Originally posted by Muzaheed View Post


                        i think i have seen this error somewhere in answerHub. and it turns out to be a bug of 4.17.
                        take a look into answer hub
                        Than's helpful! thank you. I've overlooked that one!

                        Comment


                          Originally posted by mordentral View Post

                          Are you running STEAM itself?



                          nope. it is the XXXserver.exe which was trying to lunch it.
                          plz take a look into that short video
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                            Originally posted by mordentral View Post

                            Are you running STEAM itself?
                            i looked into the source and did some hacking which solved the error.
                            either i am doing something wrong or "OnlineSubsystemSteam" plugin have a simple but very big Bug. If it is really a bug then why no body noticed it

                            using 4.17.0 , can somebody package a dedicated server from this project and check if they are also having any issue on their side or not?
                            https://drive.google.com/open?id=0B8...DhqeVphd3N4Y2M

                            i will post the fixes after getting some feedbacks.
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                              Question (maybe not strictly plugin-related but idk) - given a Blueprint Session Result, is there a way to "update" it to see if the session info has changed or the session has ended? Or do you just have to do Find Sessions again and replace the existing sessions?

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                                Originally posted by Shivan Hunter View Post
                                Question (maybe not strictly plugin-related but idk) - given a Blueprint Session Result, is there a way to "update" it to see if the session info has changed or the session has ended? Or do you just have to do Find Sessions again and replace the existing sessions?
                                There is technically a refresh lobby info for Steam, however I don't think that all subsystems have that and the base subsystem framework does not implement a re-query function.


                                Consider supporting me on patreon

                                My Open source tools and plugins
                                Advanced Sessions Plugin
                                VR Expansion Plugin

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