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Mechanic Replication - YouTube Tutorial Series Idea

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    Mechanic Replication - YouTube Tutorial Series Idea

    Ever look at a game and been like: 'Woah, how'd they do that?'
    Well this series is for you.

    Hey there, I'm Litruv.

    I'm a 3D artist and Programmer hybrid that has been to a games development school in Canberra and Melbourne for the past 5 years, doing both 3D art, animation and programming, to top it off taking the incubator course at AIE, running my own indie company.

    I'm here to start up a weekly (possibly more) YouTube series on how to make certain existing game mechanics and materials.

    I'm wanting to take a couple suggestions to see what you guys would like to see in these particular videos.

    Throughout an mechanic episode I will be
    • Talking about the game.
    • Talking about how the mechanic takes place.
    • Talking about it on a technical level.
    • Stepping through how to make the mechanic in UE4.


    And similarly on a material episode
    • Talking about the game.
    • Showing where the material is / What is looks like + does.
    • Stepping through how to make the material in UE4.


    I will be uploading my completed tutorial files after each video also.

    Any suggestions to what game mechanics/materials you might like to see replicated would be appreciated.

    Pretty much that's the show for now until I start recording.

    Ta-ta for now!
    Litruv

    #2
    This is very cool of you. If I could make a suggestion? How about dialogue wheels?

    Click image for larger version

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    Like in modern RPGs like Mass Effect and The Walking Dead.

    They're not very flashy, but I'm pretty interested in meat-and-potatoes game mechanics right now. If you have any experience with a system like this and are willing to share, that would be fantastic.
    I'm an artist! Check out my work at https://cinebst.wixsite.com/cinebeastart and hit me up!

    You can e-mail me at cinebst@gmail.com.

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      #3
      That could actually be a little fun to do, I do actually have a little experience with some dialogue trees in other engines but yet to go for Unreal.

      I'll get on it tonight

      Comment


        #4
        Man, that would be so awesome! Subscribed the tread. Can't wait!
        A human would do everything to make his life more simple..
        even absurdly over-complicate it.
        -Christopher Henselt "How I Broke Atlantis"

        Comment


          #5
          thats cool
          i would love to see how the UMGs widgets works in the multiplayer

          Comment

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