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[FREE] Foliage Starter Kit

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  • [ASSETS] [FREE] Foliage Starter Kit

    Hi!

    Today I have a very special thread for you guys. I will give you a vegetation package for the > 4.7 with many meshes and advanced materials with various effects. Everything for free!!
    You can use them in your commercial and non-commercial projects. Just keep in mind that you shouldnt re-upload the package + dont use them in other engines.

    >>>>>>>>Download<<<<<<<<



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    Foliage Starter Kit is a package especially designed for the UE4. It will give you the ability to create awesome forest/parks/garden scenes with a great variation due to the different material parameters in the Material Instances.

    That means that you can change the summer trees to winter or autumn trees with just changing a parameter in the Material Instance. Moreover you can modify the wind effects like the strength/variation and also the sway amount of the trees. You are also able to add snow and a variation colour which will change with the mesh position. Another feature is that the ground plants are interactive. So they will move/bend when the player walks over them.

    All meshes are pretty low poly so that you can use them in a very large scale. Entire landscapes can be filled with them without great performance losses.

    The package includes:

    -46 Meshes...........................Grass, Flower, Bush, Trees (with LOD’s)
    -20 Textures
    -9 Master Materials.................Grass/Ground Plants, Tree, Landscape, Particle Material
    -1 Particle System..................Falling Leaves

    All meshes are available as .blend files which will allow you to easily modify the assets. So you can directly jump into blender to change the appearance of the meshes (size, texture, LOD, collision,… actually you can change everything). Download for old versions: https://drive.google.com/file/d/0B44...l2YU9sWW8/view

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    Meshes/Textures

    The package includes 20 different textures (1st pic) and 46 different meshes (2nd pic):

    Click image for larger version  Name:	pic5.jpg Views:	1 Size:	86.9 KB ID:	1144689Click image for larger version  Name:	pic4.jpg Views:	1 Size:	63.4 KB ID:	1144687

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    Effects

    You can change/choose different effects in the Material Instances which can be found in the Child Material folder. The materials are split into 3 different categories with various effects:

    Basic -> wind
    Advanced -> wind, variation,
    Pro -> wind, variation, snow, swaying, winter, autumn

    Click image for larger version  Name:	pic1.jpg Views:	1 Size:	72.6 KB ID:	1144688

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    Materials

    The materials are split into Master Materials and Material Instances. In the Master Materials you can change nodes which will affect all the Material Instances. In the Material Instances you can change different textures and effects.
    All the changes will mainly happen in the Material Instances! Just modify the Master Materials when you know the basics of the material editor.
    The package includes 9 Master Materials and several Material Instances:

    M_grass_basic
    M_grass_advanced
    M_grass_pro
    M_tree_basic
    M_tree_advanced
    M_tree_pro
    M_bark
    M_landscape
    M_leave_part

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    Videos

    Attached Files
    Last edited by fighter5347; 09-11-2017, 10:44 AM.

  • #2
    - When you have any questions, suggestions, problems, ... just post a reply to this thread and I will see what I can do.
    - I will update this package from time to time. This means that I will add new features, improve the meshes, add new meshes and textures,...
    - When you need an in-depth explanation of the materials, I can write/record a short tutorial/explanation.
    - When you find any mistakes or stuff that is missing, make sure to send me a message

    Have fun with the package and I hope that it will help you with your project!

    Click image for larger version

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    When you have problems with getting the assets into your own project, make sure to take a look at this video

    Last edited by fighter5347; 03-06-2015, 11:30 AM.

    Comment


    • #3
      This will probably be useful for a lot of people that are new to the engine. Good job!

      Comment


      • #4
        Will use it sometime What about some pinetrees?
        System
        ASUS G550JK - 12GB ram, Nvidia GeForce 850 2GB

        ArtStation
        Artwork thread

        Comment


        • #5
          woooooo thank you very much for this!!!!!!!!
          pd: Excuse my English.

          Comment


          • #6
            Originally posted by Frequia View Post
            Will use it sometime What about some pinetrees?
            Yep, will add them in the future.

            Currently I have planned to:
            -improve the trees (delete the old ones + add around 15-20 new ones)
            -improve the bushes
            -add more and better grass


            Unfortunately it will take some time till I will post those updates, because currently I have no possibilities to create textures for those assets (atm we have around 30-60 cm of snow ) but assets in a higher quality are in progress.

            Comment


            • #7
              Awesone, thanks for the contribution.
              Current Projects -Cat Interstellar
              Lead Developer - Ionized Games

              Comment


              • #8
                That is a big gift, exactly what i needed for my first Vegetations approach in UE4, thanks a bunch!!!
                http://davidboura.deviantart.com/gallery/
                https://soundcloud.com/davidboura

                Comment


                • #9
                  You're a hero fighter. If you claim that you still plan on updating this I cannot even wait to see what this pack will look like when its done! Cheers. And I wish I could +1 this. I've added this to the Free resources list in the content creation and given credit to you. Hope you don't mind!

                  Cheers!

                  Comment


                  • #10
                    Originally posted by VeerWolf View Post
                    You're a hero fighter. If you claim that you still plan on updating this I cannot even wait to see what this pack will look like when its done! Cheers. And I wish I could +1 this. I've added this to the Free resources list in the content creation and given credit to you. Hope you don't mind!
                    Thx for adding it to the list
                    My plan is to create a really high quality foliage pack for free -> but this will take some time

                    Comment


                    • #11
                      Nice work, Fighter!

                      I can say I've used your previous assets often for testing when looking into foliage tool issues.
                      Tim Hobson | Learning Resources | Epic Games
                      UE4 Documentation
                      Wiki Troubleshooting Guides: Lighting | Swarm Agent | Destructibles |
                      _____________________________________________
                      Follow me on Twitter @TimHobsonUE4 | My Personal Website
                      Photons Be Free: Mini-Tutorials and other Curiosities

                      Comment


                      • #12
                        I have 2 questions before i try this out:
                        - does it work with 4.5?
                        - how do you "refresh" the result in UE4 when changed something in Blender?
                        http://davidboura.deviantart.com/gallery/
                        https://soundcloud.com/davidboura

                        Comment


                        • #13
                          Can't imagine it wouldn't work with 4.5. At the most you may have to do some tweaking. 4.6 handles foliage a lot better though. As for refreshing assets - right click and reimport.
                          Current Projects -Cat Interstellar
                          Lead Developer - Ionized Games

                          Comment


                          • #14
                            Originally posted by David Boura View Post
                            I have 2 questions before i try this out:
                            - does it work with 4.5?
                            - how do you "refresh" the result in UE4 when changed something in Blender?
                            -Unfortunately it just works with > 4.7 because of the foliage shading mode which was used in the material -> for a version before 4.7 you will have to reimport the meshes + set up new materials, but when you like I can upload a small package that will also work with the > 4.5
                            -you just have to open the static mesh editor - asset - reimport - choose the file

                            Edit:
                            @sanford8
                            Yep, that's right

                            Comment


                            • #15
                              That's ok, i'm going to update UE4 very soon, thank you!
                              http://davidboura.deviantart.com/gallery/
                              https://soundcloud.com/davidboura

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