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[FREE] Foliage Starter Kit

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    Originally posted by fighter5347 View Post
    Hmm, true, it doesnt work when you move an entire folder, but with single assets it works (so just select all assets instead of moving the folder)
    ooooh love you! i didnt know that, thanks!
    pd: Excuse my English.

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      Oh, very nice, great thanks for uploading

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        Hi Fighter.

        This is the problem is sent you an message about.
        As you can see, when I build the lighting, all of the meshes gets really dark.
        Works great with dynamic lighting (setting the light to moveable)

        This one has built static lighting.
        Click image for larger version

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        This got dynamic lighting.
        Click image for larger version

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        Maybe I am missing something crucial here, but dont understand why this is happening.
        I get no errors.

        I get same result in the scene that was provided with in the downloaded files.

        Any fixes for this?

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          Great thanks!

          You got a fantastic work for that.
          another question is,where is the m_bush in the master material or i dont need enymore?

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            Originally posted by Clatu View Post
            another question is,where is the m_bush in the master material or i dont need enymore?
            For the bushes I use the same material as for the trees -> so there is just a m_tree_...

            Originally posted by AndreasMag View Post
            Hi Fighter.
            This is the problem is sent you an message about.
            As you can see, when I build the lighting, all of the meshes gets really dark.
            Works great with dynamic lighting (setting the light to moveable)
            Does the same happen when you trees are over a value of 10 on the Z axis?
            Last edited by fighter5347; 05-16-2015, 04:26 PM.

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              Yeah great it works i have not seen, that have make instances
              Thanks again for this great freebie.

              Clatu

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                Amazing! Thank you so much for this!

                Where is your submission on Trello? Or is it already in the marketplace?

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                  Originally posted by zuck View Post
                  Where is your submission on Trello? Or is it already in the marketplace?
                  I wont put it on the marketplace, because it will take too long till it gets accepted

                  Comment


                    The trees gets black, when building the light, and gives this error: Error WorldSettings_1 Maps need lighting rebuilt
                    I've tried many things, also making the light dynamic, but they still get black.
                    Build log: http://pastebin.com/izebXS7q
                    Last edited by QuickisQuick; 05-26-2015, 05:18 AM.

                    Comment


                      Absolutely awesome man! Amazing quality and runs smooth as ever. Awesome you made this free for everyone.
                      Demented owner and founder of NeoSpawn Games
                      Current Project: Project Yami (place holder title) Next-Gen Fighter using UE4
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                        Any updates on this pack? With pine trees?
                        System
                        ASUS ROG Maximus IX Forumla - ASUS ROG GeForce GTX 1080 8GB - G.Skill RGB 16GB, Samsung M2 500GB

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                          Originally posted by Frequia View Post
                          Any updates on this pack? With pine trees?
                          The pines will take a while, because I still have to figure out how to cut off the background (pretty difficult with a pine texture). But currently creating new grass meshes (flower, grass, fieldgrass):

                          (compressed image quality as we still dont have spoiler tags.........)
                          As I promised I made a better texture, performance improvements, vertex colours for the wind,...
                          Click image for larger version

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                          Last edited by fighter5347; 05-29-2015, 04:20 PM.

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                            Thanks so much!

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                              How do u stop them from moving with the wind?

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                                Originally posted by OmegaMartin View Post
                                How do u stop them from moving with the wind?
                                In the material instance constant you have to set both wind values to 0 (wind intensity and wind weight)

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