@BardicKowledge - The rings do cast shadows on the planets. However, it is important to note that the type of shadow casting methods will yield different results due to the fact that it is a translucent material (static|stationary/dynamic). For the absolute clearest and most versatile shadows, baked lighting is the best (and cheapest). Dynamic lighting requires proper scene scaling and the rings must use volumetric settings in order to cast shadows on other objects.
@Nawrot - glad you are excited to see it
@Praseodyl - For all the details of implementation, you will be able to strip apart the pack and learn to your hearts content. However, I will reveal the base methodology I am using. Please keep in mind, my main goal is to give a starter kit that is extremely versatile and able to produce an incredible amount of variation while supporting animation. For these reasons, I have developed the system in a specific way.
This kind of control would allow you to have a hexagon pole, or a unicorn shaped pole storm. Whatever your heart desired
It is important to note, that while these are called starter packs, they still deal with more complex equations and implementations. Therefor, I would recommend creating copies of the master materials and leaving the originals in tact for reference if you are interested in changing a foundational mechanic (especially if you are not familiar with shaders) - the MICs of course are the target object for modification.


-Jeremy-
@Nawrot - glad you are excited to see it

@Praseodyl - For all the details of implementation, you will be able to strip apart the pack and learn to your hearts content. However, I will reveal the base methodology I am using. Please keep in mind, my main goal is to give a starter kit that is extremely versatile and able to produce an incredible amount of variation while supporting animation. For these reasons, I have developed the system in a specific way.
This kind of control would allow you to have a hexagon pole, or a unicorn shaped pole storm. Whatever your heart desired

It is important to note, that while these are called starter packs, they still deal with more complex equations and implementations. Therefor, I would recommend creating copies of the master materials and leaving the originals in tact for reference if you are interested in changing a foundational mechanic (especially if you are not familiar with shaders) - the MICs of course are the target object for modification.
-Jeremy-
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