Hey!
Right now I am working on volume based buoyancy for dynamic water. And I was stuck on getting it to work in packaged project since all of the Unreal's vertex data is serialized while building.
And I found a solution!
https://wiki.unrealengine.com/Access...tions_in_build
It's my first tut so I hope nothing is wrong with it ^_^
vebski
Right now I am working on volume based buoyancy for dynamic water. And I was stuck on getting it to work in packaged project since all of the Unreal's vertex data is serialized while building.
And I found a solution!
https://wiki.unrealengine.com/Access...tions_in_build
It's my first tut so I hope nothing is wrong with it ^_^
vebski