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[Plug-in]UnrealShader for MODO 801

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    [Plug-in]UnrealShader for MODO 801

    I'm not sure how many of us are using MODO but here is a plugin to make content
    creation for UE4 a bit easier:
    http://www.zspline.net/blog/unreal-shader-for-modo/

    This is Stan the test bunny:



    The first two renders are from MODO, the high and low definition models. The right
    most is from Unreal.

    There are a few differences:
    - Unreal seems to clamp the HDR env map so it has fewer/smaller highlights.
    - In Unreal the image lighting is more saturated.
    - Non metals in Unreal have a more flat, powdery feel.

    So what you see in MODO's preview doesn't match the ingame result 1:1 but it's
    close enough so you won't have any surprises after transferring the assets
    to UnrealEd.

    I hope you'll find it useful.
    Zoltan Erdokovy, Sr. Technical Artist

    #2
    thanks for this plugin!need to try it

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      #3
      Excellent! Was thinking that something like this would be useful, that you've already done such a good job at it is very pleasing.

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        #4
        Thanks, I really hope MODO catches on with the Unreal community.
        Zoltan Erdokovy, Sr. Technical Artist

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          #5
          Any way to update the link?
          Artstation

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