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Grass - Because there was none

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    Grass - Because there was none

    So after days of searching for grass I finally gave up and made my own. I used speedtree to make this. Its not the first nor will it be the last version but at least I like the way it looks with minimal impact on epic settings. I've included the uassets needed to get this to work in your project.
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    Last edited by DotCam; 11-09-2014, 03:50 PM. Reason: Removed link until further notice - needs an extra licence for distribution of SpeedTree assets

    #2
    Nice! Thx for sharing

    Btw, here are some more free grass meshes: https://forums.unrealengine.com/show...e-grass-meshes

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      #3
      I've tried using the mats in that post but i failed miserably . Had so many issues with importing.

      I forgot to mention that the grass does include wind animation that is activated by the wind actor. No idle wind.

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        #4
        Cool! Thanks!

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          #5
          Subscribed to this thread, plenty of 3D projects need grass, so it's always good to be able to point users toward examples and/or premade content.

          Thanks!

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            #6
            Originally posted by DestructDez1 View Post
            I've tried using the mats in that post but i failed miserably . Had so many issues with importing.

            I forgot to mention that the grass does include wind animation that is activated by the wind actor. No idle wind.
            Hmm, strange. I will go and check what could be wrong

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              #7
              Thank you for this!

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                #8
                I used speedtree to make this
                Does license allow you to disrtibute things made in SpeedTree and give them to people that could use them in their commercial projects ?
                For example if you give grass or trees made with SpeedTree, people could use them commercialy.

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                  #9
                  Originally posted by Galeon View Post
                  Does license allow you to disrtibute things made in SpeedTree and give them to people that could use them in their commercial projects ?
                  For example if you give grass or trees made with SpeedTree, people could use them commercialy.
                  Actually no it does not that is a good point, I am not positive when it comes to free assets but if they are for sale you need to apply for a secondary licence, more info here:
                  https://answers.unrealengine.com/que...e-content.html

                  For the time being I am going to remove the link from his post above, @DestructDez1 please check your PM's for more info.

                  Thanks Galeon!
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