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GTA Style Vehicle Interaction - Project File Included

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    #61
    Originally posted by Lemur8063 View Post
    Hi guys , I put some blueprints on stage , getting the vehicle speed , is recorded in the variable is not the car I want. How to get the speed of a particular vehicle ?
    A for each loop and have each car have some sort of identifying factor like an int number or a structure or enum.
    Tek LLC a personal Candaian Company running BlenderTek & UnrealTek is currently looking for help to bring back submarine simulator gaming with a new genre of sub sims: Cold War! (1945-1991) Operation: Trident SubSim Dev Diary Thread - Donations

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      #62
      is there any updates for 4.12 for this?

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        #63
        Originally posted by The_Mec_666 View Post
        is there any updates for 4.12 for this?
        The project is compatible with 4.12.
        FREE VR Drum Kit Project
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        FREE GTA Style Vehicle Interaction
        Dynamic DoF(Depth of Field)
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          #64
          Getting this error in the log
          "Error Blueprint Runtime Error: Accessed None trying to read property Sedan from function: 'ExecuteUbergraph_GTA_Character' from node: Branch in graph: EventGraph in object: GTA_Character with description: Accessed None trying to read property Sedan"

          Not having much luck with anymore this using my vehicle BP

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            #65
            Thanks to Jacky and all who worked on this. Really nice !

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              #66
              Originally posted by Jacky View Post
              Hello there,

              Here you'll find a sample project that lets you drive any number of vehicles that exist in a level, as long as they are based on the same vehicle BP. It is setup in Player Controller BP and making it work with several different vehicle BP's is up to you. And dont forget to add a box(or sphere, doesnt matter) component to your vehicle BP for overlap events as you'll see in Sedan BP's in the project.





              -----------------------------------------


              UPDATE: Thanks to Omar007 the project is now MP ready and it is easier to implement for just single player too. You can download the project from one of the links below.

              Download 1

              Download 2

              4.8.1 Update

              Enjoy!
              AMAZING! Thanki <3


              Originally posted by Tim Hobson View Post
              Making and breaking games is fun and hard and I certainly enjoy both. While I do enjoy breaking them they are never perfect on the first release. Great work on the tutorial. It really is a great starting point for anyone looking to do vehicle games with their characters!

              Thank you for taking the time and giving back to the community. It is always appreciated!

              Tim
              Same LOL <3
              Matt Walton: Programmer and owner for WireLiteSoft Games.

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                #67
                More detailed car meshes are needed before i download this

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                  #68
                  Is this a multiplayer tutorial?

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                    #69
                    Originally posted by Jacky View Post
                    Hello there,

                    Here you'll find a sample project that lets you drive any number of vehicles that exist in a level, as long as they are based on the same vehicle BP. It is setup in Player Controller BP and making it work with several different vehicle BP's is up to you. And dont forget to add a box(or sphere, doesnt matter) component to your vehicle BP for overlap events as you'll see in Sedan BP's in the project.





                    -----------------------------------------


                    UPDATE: Thanks to Omar007 the project is now MP ready and it is easier to implement for just single player too. You can download the project from one of the links below.

                    Download 1

                    Download 2

                    4.8.1 Update

                    Enjoy!
                    Thanks for sharing

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                      #70
                      Now all this community needs is a true GTA5 style Vehicle Ai For UE4 just like this one: https://www.youtube.com/watch?v=WfMPyTCqnhg&t=50s

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