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[FREE] I'll record custom mocap for free!

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  • replied
    Originally posted by Joakim Olsson View Post


    Sorry for the delay, been a lot with Christmas and all :P Will record them this weekend.

    Pick up, look at it and then put away?


    Hmm, will try :P
    Yes, I would love to use it First person mode.

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  • replied
    more i was thinking about is weight training animations like

    1 jumping jacks!
    2 sit ups
    3 push ups
    4 pull ups
    5 butterfly weights
    6 leg press
    7 weight curls
    8 arm wrestling win/lose/tie with idle animation etc.

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  • replied
    7 animations I have not seen that would be nice.

    1 cutting a tree down with a chainsaw
    2 digging a hole with a shovel
    3 mining with a pickaxe
    4 hitting the wall with a hammer(building)
    5 cutting wood with a hand saw on a sawhorse
    6 cutting wood with an electric saw
    7 using a hoe to till the ground(for planting)

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  • replied
    I would love to see some zombie apocalypse melee animations (hammers, baseball bats, etc). Can't find them anywhere

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  • replied


    Originally posted by AngeIV View Post
    hows the melee weapons?
    Sorry for the delay, been a lot with Christmas and all :P Will record them this weekend.
    Originally posted by Hardus View Post
    Hello, can you make an animation of drawing the phone out of the pocket and holding in the front of your player?
    Pick up, look at it and then put away?

    Originally posted by gstreetgames View Post
    How about simple standing and crouching attack, upward, and downward thrust from "Zelda 2 The Adventures of Link"?
    Hmm, will try :P

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  • replied
    How about simple standing and crouching attack, upward, and downward thrust from "Zelda 2 The Adventures of Link"?

    link attacks

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  • replied
    hows the melee weapons?

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  • replied
    Hello, can you make an animation of drawing the phone out of the pocket and holding in the front of your player?

    Leave a comment:


  • replied
    Yelling at cat - best animation ever

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  • replied
    Originally posted by Joakim Olsson View Post

    Added a bunch of Matrix animations to the folder in the first post, as well as a couple of touchpad interactions:
    https://twitter.com/Trolljeigur/stat...97596016480256
    https://twitter.com/Trolljeigur/stat...02600743849985
    Thanks a lot, appreciate it. It must be great to have a MOCAP system in your living room. What's your setup like?

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  • replied
    Originally posted by Joakim Olsson View Post

    Cool! Will give it a go! One or two handed sword?

    (worth a shot)

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  • replied
    Originally posted by ClavosTech View Post
    Cheers in advance dude... Two Suggestions:

    1. Character operating a touch-screen on a wall (facing the screen standing, not sitting or leaning over or looking down).
    2. Any of the fighting moves out of this well known scene. Could even just be the hand taunt at the indicated clip time etc.
    Added a bunch of Matrix animations to the folder in the first post, as well as a couple of touchpad interactions:
    https://twitter.com/Trolljeigur/stat...97596016480256
    https://twitter.com/Trolljeigur/stat...02600743849985

    Leave a comment:


  • replied
    Originally posted by AngeIV View Post
    in Dark Mesiah you had 4 prepare-hold-release melee attacks (first person) and 2 quick swings..
    The heavy attacks were based on the dorection of movement... so a swing from above head = forward, from left = left, from right = right, from shoulder or smoething = back. +2 quick were jsut right left slashes.
    There was also a ground finisher impale.
    Mocap first person anims is a bit harder cause you try to hold stuff in front of you as much as you can instead of naturally swing around your body
    https://www.youtube.com/watch?v=xbPQ2aMDTAs
    https://www.youtube.com/watch?v=7vSQOYVOrb8

    If you make just 1h sword thats more than fine to me Most first person anims on marketplace are not mocaped so they dislocate joints in such a bizare way - they are not suited for multiplayer to be seen from a side
    Cool! Will give it a go! One or two handed sword?

    Leave a comment:


  • replied
    in Dark Mesiah you had 4 prepare-hold-release melee attacks (first person) and 2 quick swings..
    The heavy attacks were based on the dorection of movement... so a swing from above head = forward, from left = left, from right = right, from shoulder or smoething = back. +2 quick were jsut right left slashes.
    There was also a ground finisher impale.
    Mocap first person anims is a bit harder cause you try to hold stuff in front of you as much as you can instead of naturally swing around your body
    https://www.youtube.com/watch?v=xbPQ2aMDTAs
    https://www.youtube.com/watch?v=7vSQOYVOrb8

    If you make just 1h sword thats more than fine to me Most first person anims on marketplace are not mocaped so they dislocate joints in such a bizare way - they are not suited for multiplayer to be seen from a side

    Leave a comment:


  • replied


    Originally posted by AngeIV View Post
    1) I love you!
    2) Could you make some FPS Melee combat similar to Darm Mesiah of might and magic style. So 4-way ready + hold + release attacks. + 2 fast attacks. for few types of weapons?

    Hmm, haven't play Dark Messiah, so not really sure what kind of animations that would be. But I could make a couple of meele/sword actions



    Originally posted by ClavosTech View Post
    Cheers in advance dude... Two Suggestions:

    1. Character operating a touch-screen on a wall (facing the screen standing, not sitting or leaning over or looking down).
    2. Any of the fighting moves out of this well known scene. Could even just be the hand taunt at the indicated clip time etc.
    ​​​​​​​Great suggestions!

    Leave a comment:

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