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Hi guys. It comes to the critical moment where with lack of funds for living so, in the end, I have to sell my hardware and won't be able to support my own product that was destined to be released on UE4 Marketplace. I did decide to release it to the public for FREE.


- 3 Heros (Characters models). Two males and one Female with separate head mesh's

- Each Hero has the place for separate start animation also introduction video and place for the small information under it.

- Ability to change based on facial bones shapes for jaw, nose, eyes, mouth, cheeks etc

- Ability to exchange, integrate own models

- Eye color change based on materials

- Save and load system based on slots with include delete button (x)
Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: Start Level, Idle, walk, run, jump

Number of characters: 6 body meshes, 2 male and 2 female head meshes

Vertex counts of characters:
  • body high poly - depending from the model 25.000 verts, 40.000 tris
  • head high poly - depending from the model 10.000 verts, 17.000 tris

Texture Resolutions: 2048x2048

Platforms tested: PC


- UE 4.16
- UE 4.17
- UE 4.18
- UE 4.19
- UE 4.20
- UE 4.21

Small Instruction:

How to replace or add your new character. If you want to add more Hero's. Go To "HeroInformation" and add in the Default Values new array. Go to widget "HeroSelecttUI" and there inside "Graph" in tab "variables" click on "HeroInfoRef" and add or change defaults to your new Hero mesh include animations etc

If my work will help you by any chance and you want to donate feel free.

Any donation will seriously help: PAYPAL