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Code Module Generator

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  • replied
    I bet if this was listed as a plugin you would do alright with it. I think a plugin would be a bit more refined than a simple command-line deal. Or if you want to avoid the problem of supporting a plugin you could always just make a gui version of this and toss it out there standalone which I prefer personally since plugins can be such a hassle some times.

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  • replied
    Cool tool!

    I'd like to see this as a plugin on the marketplace.

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  • started a poll Code Module Generator

    Code Module Generator

    13
    I'd like to see this as a plugin on the marketplace
    84.62%
    11
    The command line tool is sufficient
    15.38%
    2
    Doesn't seem very useful to me
    0%
    0
    Hi guys

    I have created a little command-line tool to automatically generate C++ code modules for game projects. I have always found the process of creating such modules a bit tedious and not very well documented.

    I just wanted to share this little tool with everyone and see how much demand there is for it. If there is a high enough demand, I will consider making this tool into an editor plugin, so it's functionality would be available from within the editor directly, instead of through a manually installed command-line tool.

    Credits also go to kantan's blog post, which is much more up-to-date and in-depth on how (and why!) to organize your code into multiple modules.

    I am still working on improving things, as I simply hacked this tool together in about an hour or so, so feedback is appreciated!

    I hope my tool can help you save some time and nerves

    You can download a pre-compiled executable (for Windows), or you can build it yourself and take a look at the source code. Instructions on how to use the tool are also found in the repository's README.

    Screenshot of an execution of the ModuleGenerator.exe
    Last edited by Elewyth; 06-08-2018, 02:45 AM.
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