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    Hi,

    First off, the material suggestion (opacity map with vertex color) did work! Thanks so much! :-D I had indeed bee on an earlier version of point cloud plugin. However, the entire thing won't receive light and cast shadows at all once the opacity map was added.

    However, I have just fallen into a new problem. I installed the new version of the plugin you just posted. After that, UE4 crashes each time I try to open the cloud file in the content browser, or when I try to open a level containing an asset made with the plugin. Any insights as to why this is happening?

    BTW I am very excited about the new version, looks like some serious performance enhancements.

    Thanks.

    Comment


      Originally posted by Stenrik View Post
      Hi,

      First off, the material suggestion (opacity map with vertex color) did work! Thanks so much! :-D I had indeed bee on an earlier version of point cloud plugin. However, the entire thing won't receive light and cast shadows at all once the opacity map was added.

      However, I have just fallen into a new problem. I installed the new version of the plugin you just posted. After that, UE4 crashes each time I try to open the cloud file in the content browser, or when I try to open a level containing an asset made with the plugin. Any insights as to why this is happening?

      BTW I am very excited about the new version, looks like some serious performance enhancements.

      Thanks.
      Regarding shadow casting:
      Make sure to adjust Lighting Mode of the translucent material.

      Regarding crash:
      Depending on how old your plugin version was, the assets may no longer be compatible. Probably the best course of action now is to open the project folder and delete the asset files, then reimporting them again.

      Hope that helps
      Point Cloud Plugin: Project Website | Forum Thread | Roadmap

      If you need help: join me on Discord
      Please support me on Patreon if you enjoy my content

      Comment


        Is VDB support still something you guys plan to investigate in the future?
        ArtStation

        Comment


          Originally posted by The_Distiller View Post
          Is VDB support still something you guys plan to investigate in the future?
          It's not on the roadmap for the next few versions.
          Point Cloud Plugin: Project Website | Forum Thread | Roadmap

          If you need help: join me on Discord
          Please support me on Patreon if you enjoy my content

          Comment


            hi, i'm trying to deploy on oculus quest, but the shader assigned when I import a point cloud is not compatible. I'm kinda lost. Here's the log, can anyone help with it?

            Comment


              Dynamic shadows do not always behave as expected and appear to be cut off. Moving them around does not fix them, cut off stays the same. Any idea?

              Love the plugin though!

              Comment


                Originally posted by BurnChrome View Post
                hi, i'm trying to deploy on oculus quest, but the shader assigned when I import a point cloud is not compatible. I'm kinda lost. Here's the log, can anyone help with it?
                Hi there!
                First, my apologies for not replying sooner, but the notifications do not always come through.
                The plugin is currently only compatible with Windows, Mac and Linux platforms. As I understand it, Quest is powered by a mobile chip so, unfortunately, it will not be supported just yet.

                Originally posted by Janitorus View Post
                Dynamic shadows do not always behave as expected and appear to be cut off. Moving them around does not fix them, cut off stays the same. Any idea?

                Love the plugin though!
                Thanks for the feedback.

                Not quite sure what's going on there - a few questions:
                - Did you notice it on just this one cloud?
                - Any pattern to the locations where it happens?
                - Can you replicate the same issue in a fresh project as well?
                - Is it just spotlight? Or do point lights and directional lights produce the same result?

                If possible, could you zip the project and send it to me for testing? Only the bare minimum of files, which still results in the said issue
                Point Cloud Plugin: Project Website | Forum Thread | Roadmap

                If you need help: join me on Discord
                Please support me on Patreon if you enjoy my content

                Comment


                  Thanks for the quick reply phoboz. This is all on 4.22 by the way.

                  - Tested with a second point cloud, same issue
                  - No pattern to the location, but the cut off angle seems to be the same when it does happen
                  - Replicated in fresh project, with just plugin enabled and point cloud imported, dynamic shadows on
                  - Spotlights and pointlights have the issue so far, sun/direction appears OK

                  Please PM me your email address I can use to wetransfer the fresh project, just please do not share the point cloud data in any way. I can attach the original .pts as well if you want.

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