I'm trying to use the plugin but when i dragged the imported asset to the scene it doesn't show any thing even i tried to write a simple point cloud by myself but it didn't work also when i click on the bake button it shows that error
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Great plugin, as someone who's made a lot of point cloud animations, this is going to be really amazing for me to actually experience in a far more dynamic way. A friend installed the plug in for me on a former machine, and now I'm on a new system I can't for the life of me get the plug in to work. Would someone be able to give me more detailed instructions? I'd be happy to make a video tutorial once I know how to get it to work. I've read through the whole forum and have spent far too much time failing!
Thanks
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Originally posted by Mostafa_Alaa93 View PostI'm trying to use the plugin but when i dragged the imported asset to the scene it doesn't show any thing even i tried to write a simple point cloud by myself but it didn't work also when i click on the bake button it shows that error
I'm not sure what error you are referring to. If it's the "Point Clouds needs rebuilding", then it is not an error, you just have to press the "Rebuild Cloud​" button. This happens when you change a setting, which requires re-processing the point cloud data - and that's exactly what rebuilding does. Hope it helps, if not, let me know
Originally posted by dmonaghan View PostGreat plugin, as someone who's made a lot of point cloud animations, this is going to be really amazing for me to actually experience in a far more dynamic way. A friend installed the plug in for me on a former machine, and now I'm on a new system I can't for the life of me get the plug in to work. Would someone be able to give me more detailed instructions? I'd be happy to make a video tutorial once I know how to get it to work. I've read through the whole forum and have spent far too much time failing!
Thanks
- Quit the editor
- Create folder called Plugins inside your project folder (next to folders like Content, Saved, etc.)
- Unpack the PointCloudPlugin inside your Plugins folder
- Open the project
Originally posted by Juangea View PostDoes this works with 4.20?
Also can it be used with a VR project or the performance requird is to big to fit under the 11ms required target?
Cool plugin!!
The current binary version (0.4.2) does not support 4.20. You can download the early access of 0.5, which does.
As for the VR, it highly depends on the machine and density of the point cloud - as per usual. Also, at least 1 user had reported issues with engine crashes while in VR.
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https://docs.unrealengine.com/en-us/...orts/ViewModes
Originally posted by xN31 View PostAlso, do you have an expected timeframe for the release of 0.5?
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Originally posted by Lands Unknown View PostJust tried out 0.5 and colors don't seem to be working in this release. Everything else seems good though.
Try setting the RGB Range manually or by pressing Scan - I've had few reports of auto-detection not working properly.
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Originally posted by Lands Unknown View PostThanks for the response. Tried this and I get a crash on opening any point cloud.
Which engine version and plugin version are you using?
Is the crash happening during import or dragging the PC into the scene?
How large is the point cloud?
Which columns are set to import?
Please send me the log file if you can.
Could you send me the first several lines of the point cloud file (including any headers, if present)?
Originally posted by wickerman123 View PostWhat limitations do we have on Point Cloud size? I downloaded a test dataset that worked fine. Just tried importing one of my own point clouds, an 8.1gb .XYZ file and it crashed.
There is no software limitation (on the plugin side, at least) on the file size of the cloud, I've successfully loaded 29GB files in the past. It could be a lack of RAM or too small paging file size.
Alternatively, there is a limit on how many points the cloud can contain when you try to render it. Early access of v0.5 has a hard limitation of ~33,000,000 points per cloud, while the versions prior are restricted by the VRAM of the graphics card used for rendering (20 or 88 bytes per point for point and sprite render modes respectively).
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Originally posted by phoboz View Post
Which engine version and plugin version are you using?
There is no software limitation (on the plugin side, at least) on the file size of the cloud, I've successfully loaded 29GB files in the past. It could be a lack of RAM or too small paging file size.
Alternatively, there is a limit on how many points the cloud can contain when you try to render it. Early access of v0.5 has a hard limitation of ~33,000,000 points per cloud, while the versions prior are restricted by the VRAM of the graphics card used for rendering (20 or 88 bytes per point for point and sprite render modes respectively).
Turns out the issue was a file format discrepancy. RealityCapture writes the values as an expression rather than an absolute value. (See attached images)
Loading the cloud into CloudCompare and re-saving corrected the issue.
I did get a crash when I scaled a cloud up by 100x (it was way too small) and hit "rebuild cloud." Here's the log from the Crash Reporter: https://pastebin.com/NW9UGGJu
Update:
Consistently crashing when I try and scale the point cloud in the viewport or the PointCloudEditor window. I can scale and rebuild if the cloud is not in the level but as soon as I drop it in, the engine crashes.Last edited by wickerman123; 09-24-2018, 07:24 AM.
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Originally posted by phoboz View Post
Sorry to hear you are experiencing issues. Some questions that may help determine the root cause:
Which engine version and plugin version are you using?
Is the crash happening during import or dragging the PC into the scene?
How large is the point cloud?
Which columns are set to import?
Please send me the log file if you can.
Could you send me the first several lines of the point cloud file (including any headers, if present)?
Project log file: https://pastebin.com/bWKpJqZg
First lines of point cloud file: https://pastebin.com/275886gy
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Originally posted by Lands Unknown View Post
I'm using 4.20 and the beta 0.5 version of the Point Cloud plugin. Importing is fine, the crash only happens on dragging the PC into the scene. The point cloud is only 160 MB in .txt format, and everything is imported.
Project log file: https://pastebin.com/bWKpJqZg
First lines of point cloud file: https://pastebin.com/275886gyLast edited by Lands Unknown; 09-30-2018, 02:48 PM.
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