Heyyy, I just tried the tool, and it's really cool and super fast for populating a scene with random props. But it's seems like the tool does not work when placing object on BSP Geometry.
This looks really awesome. However, is there support for HISMs or atleast ISMs?
Yes, will be in there in the near future. Had to rework some stuff to support it, and I'm currently busy finishing another project. But it will be one of the first things I will do when I have time.
Hey Roel!
Just came by to let you know that your plugin is one of the most usefull tools for level designers! I LOVE it! So simple and straight forward.
Used it all the time - but now switched to 4.20 and I miss it dearly :-)
Do you have an ETA when you'll support the new UE4.20? Or is there a pre-version I can test?
This is the problem with third party plugins. You find a good one, start using it, then the author abandons it and you’re stuck. Same thing happen with Runtime Mesh Component. One of the best plugins, was never updated past 4.16 or something like that. Unless of course you want to get your hands into the code and do it all yourself.
Anyway, the functionality provided by this plugin should be part of the UE4 core.
hey. nice tool. I have downloaded it and i can see it in my editors, but when i drag an object with ctrl+left mouse button in the scene nothing will happen. i tried different settings in the designer tab, but still objects spawn in the normal way. any suggestion? Use 4.20 4.21 4.22 that nothing will happen Thank you~
Avec designer 0.2.0 et UE4.22, après avoir séléctionné un objet, celui ci n'apparait pas dans la fenetre lorsque je fais CTRL+clic Gauche. Il est donc impossible de voir les modifications lorsque je fais glisser la souris. L'objet (modifié) n'apparait qu'après le relachement du clic gauche. Est ce une mauvaise manipulation de ma part, un mauvais paramatrage d'UE4 (je débute avec ce logiciel) ou un problème sur ma version beta de designer 0.2.0 ?
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