Announcement

Collapse
No announcement yet.

[Free][Windows only] UE4Duino 2 - Arduino (COM port) communication

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    Originally posted by Point View Post
    Здраствуйте. Будет ли релиз под версию 4.22.3?
    You can use the 4.22.0 version. Unreal doesn't require recompilation of the plugins for minor version updates.
    https://github.com/RVillani/UE4Duino...ses/tag/v2.2.4
    Freelancer Game Dev Generalist and Unreal Consultant | Portfolio
    Unreal products: Dynamic Picture Frames, Neo Kinect

    Comment


      i've question, is it possible to link multiple arduino on unreal?, if it possible then how ?. by using this plugin, thanks in advance

      Comment


        Originally posted by RVillani View Post

        You can use the 4.22.0 version. Unreal doesn't require recompilation of the plugins for minor version updates.
        https://github.com/RVillani/UE4Duino...ses/tag/v2.2.4
        Had to recompile to get 4.22.3 to open :-\
        Last edited by reedandrader; 08-05-2019, 01:58 PM.

        Comment


          Anyone have slow down issues?

          I have a 3 potentionmeter color RGB color mixer setup in UE4 and after a few minutes things seem to slow to a crawl. I just started using flush port after a delay of a few seconds and that seems to keep things fast but there is a pretty ugly couple frame drop for a split second while the flush propagates and UE4 reobtains the values from the arduino.

          Any tips?

          Comment


            Hi thank you for this awesome plugin. Everything works fine in the editor (4.21). But in the packaged game, the game crashes when the RFID Reader, reads the line. Have you any idea how can i fix this?

            Comment


              Originally posted by acttogreen View Post
              i've question, is it possible to link multiple arduino on unreal?, if it possible then how ?. by using this plugin, thanks in advance
              It's possible by instantiating two Serial variables and using each one for a different Arduino connection.
              Freelancer Game Dev Generalist and Unreal Consultant | Portfolio
              Unreal products: Dynamic Picture Frames, Neo Kinect

              Comment


                Originally posted by reedandrader View Post
                Anyone have slow down issues?

                I have a 3 potentionmeter color RGB color mixer setup in UE4 and after a few minutes things seem to slow to a crawl. I just started using flush port after a delay of a few seconds and that seems to keep things fast but there is a pretty ugly couple frame drop for a split second while the flush propagates and UE4 reobtains the values from the arduino.

                Any tips?
                Perhaps Arduino is spitting information so fast that when you flush there's too much info to clear the comms. I'd flush every frame. That way each flush is faster and you never get too behind with the data from Arduino.
                Freelancer Game Dev Generalist and Unreal Consultant | Portfolio
                Unreal products: Dynamic Picture Frames, Neo Kinect

                Comment


                  Originally posted by Raumgleiter View Post
                  Hi thank you for this awesome plugin. Everything works fine in the editor (4.21). But in the packaged game, the game crashes when the RFID Reader, reads the line. Have you any idea how can i fix this?
                  It'll be really tough to find out what the problem is without seeing your code/blueprints. Does it crash if just send and receive some data from Arduino too? I mean, when you do simple comms, without using the RFID sensor.
                  Freelancer Game Dev Generalist and Unreal Consultant | Portfolio
                  Unreal products: Dynamic Picture Frames, Neo Kinect

                  Comment


                    Originally posted by RVillani View Post

                    It'll be really tough to find out what the problem is without seeing your code/blueprints. Does it crash if just send and receive some data from Arduino too? I mean, when you do simple comms, without using the RFID sensor.
                    Hello, thanks for your super fast response. After a few hours digging, I do not think the plugin causes the crash. It's probably a structure call. Thank you anyway

                    Comment

                    Working...
                    X