Announcement

Collapse
No announcement yet.

Live Stream - SpeedTree UE4 Integration - Tuesday, July 15th at 9PM Est

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Live Stream - SpeedTree UE4 Integration - Tuesday, July 15th at 9PM Est

    Hey Everyone,

    I'm Matt, am a Senior 3d Artist in the industry during the day, and run a dozen-man large indie team as creative & art director in the evenings. Unreal has been something I've used daily since 2008, and I look forward to helping you guys learn and develop your own ideas as well as hopefully share my biggest dream with you all as well.

    I will be doing a live stream to cover the basics, and answer any questions of using SpeedTree in UE4 in the context of my indie game, Hanako - Soul of the Samurai (hanakogame.com). I want to just experiment, interact with everyone and kinda figure things out together and help any of you get comfortable using the new integration, as well as show you some stuff we've been working on for Hanako as well.

    Stream will be Tuesday, July 15th at 9PM Eastern until we finish covering all of the things.

    See you there, twitch.tv/hanakogame - Feel free to follow, I like to stream development processes as much as possible for a lot of areas of the engine, so this won't be the only informational stream. I stream art production almost every night during the week.

    ARCHIVED STREAM FOR THOSE WHO MISSED: http://www.twitch.tv/hanakogame/b/547934940
    Last edited by MattCan36; 07-16-2014, 12:57 AM.
    Creative/Art Director on Hanako - Soul of the Samurai
    Please Support Our Kickstarter
    Senior 3D Artist Professionally

    @mattcanei
    Personal Site
    UE4 Game Dev Streams Multiple Times Weekly: twitch.tv/hanakogame

    #2
    Yes! A stream that actually is occurring after hours! Thanks for taking the time to help us.
    Twisted Polygons Provides Next Gen Character Art @ Indie Prices
    www.TwistedPolygons.com
    Email: contact@twistedpolygons.com
    Skype: TwistedPolygons

    Comment


      #3
      Please enable to option for the stream to be stored so those of us who can't watch live will be able to come back to it

      Comment


        #4
        You're very welcome.

        Monophobe - It will be archived/highlighted and I will post those links to this thread after the stream concludes and Twitch posts up my archive.
        Creative/Art Director on Hanako - Soul of the Samurai
        Please Support Our Kickstarter
        Senior 3D Artist Professionally

        @mattcanei
        Personal Site
        UE4 Game Dev Streams Multiple Times Weekly: twitch.tv/hanakogame

        Comment


          #5
          Live now: twitch.tv/hanakogame
          Creative/Art Director on Hanako - Soul of the Samurai
          Please Support Our Kickstarter
          Senior 3D Artist Professionally

          @mattcanei
          Personal Site
          UE4 Game Dev Streams Multiple Times Weekly: twitch.tv/hanakogame

          Comment


            #6
            http://www.twitch.tv/hanakogame/b/547934940

            Here is the archived version of the stream.
            Creative/Art Director on Hanako - Soul of the Samurai
            Please Support Our Kickstarter
            Senior 3D Artist Professionally

            @mattcanei
            Personal Site
            UE4 Game Dev Streams Multiple Times Weekly: twitch.tv/hanakogame

            Comment


              #7
              Thanks for this Matt.

              Comment


                #8
                thank you!
                Rocketeer

                my portfolio
                my youtube

                Camera Volumes System
                Procedurally Instanced Meshes
                Simple Portals
                Water Flow For UDK
                Setup Swarm

                Comment


                  #9
                  Quick note, switching between editing nodes and individual branches can more conveniently be done by pressing the "Nodes" button in the "Edit" section above.

                  Comment


                    #10
                    Thanks Matt Just started watching.

                    Comment

                    Working...
                    X