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Thermal Imaging Shader

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    [ASSETS] Thermal Imaging Shader

    Almost finished my thermal imaging shader for "The Horror Project", working in 4.13 (haven't tested it in 4.14 yet).

    My implementation of it makes it very easy to target any object and/or material without interfering with the objects current material network. It's fast, efficient and looks great. I gotta tweak it a bit more, but so far I'm happy with the results. Enjoy!


    #2
    Thats looks nice, but are you going to share how you did it?

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      #3
      Looks good! I second what the last guy just said, would be nice to know how you did it.

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        #4
        Thanks for the positive comments!

        I was planning on packaging it up to put on the Marketplace actually, for a few bucks. I might change that though, and just do a video tutorial.

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          #5
          I just made a video tutorial on this effect for all of you that have been interested in this effect. I've updated it to 4.21 standards.
          Check it out here:

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