# 简体中文 (Simplified Chinese)

**URL:** https://forums.unrealengine.com/c/international/simplified-chinese/61.md?page=85

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**Page:** 86

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## [使用UnrealEd，打包时找不到HACD.lib](https://forums.unrealengine.com/t/unrealed-hacd-lib/63968)

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**Author:** [@fxckenstein](https://forums.unrealengine.com/u/fxckenstein)\
**Replies:** 2\
**Last updated:** [May 20, 2016, 2:18am UTC](https://forums.unrealengine.com/t/unrealed-hacd-lib/63968 "2016-05-20T02:18:54Z")

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我需要用UnrealEd里的"FileHelpers.h" 但如果在PublicDependencyModuleNames加上UnrealEd 打包会告诉找不到HACD.lib 网上只有一篇帖子提到了HACD.lib的问题 但和我的情况并不是很相同，最终的解决办法是把UnrealEd去掉，但是我必须用它。 FileHelpers.h和FileHelpers.cpp用了很多UnrealEd里的东西，不知道能不能把需要…

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## [请问ue4对显卡的最低要求是什么？](https://forums.unrealengine.com/t/ue4/64216)

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**Author:** [@hyc8898](https://forums.unrealengine.com/u/hyc8898)\
**Replies:** 2\
**Last updated:** [May 19, 2016, 7:49am UTC](https://forums.unrealengine.com/t/ue4/64216 "2016-05-19T07:49:59Z")

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我机器是gtx 650ti 2g显存的显卡，软件安装提示显卡低于最低要求，如何解决呢 ？

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## [请把优酷的ue4教学视频的英文配音换成中文吧，为广大ue爱好者和开发者造福。](https://forums.unrealengine.com/t/ue4-ue/63730)

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**Author:** [@hyc8898](https://forums.unrealengine.com/u/hyc8898)\
**Replies:** 1\
**Last updated:** [May 17, 2016, 11:54am UTC](https://forums.unrealengine.com/t/ue4-ue/63730 "2016-05-17T11:54:47Z")

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请把优酷的ue4教学视频的英文配音换成中文吧，为广大ue爱好者和开发者造福。求求你们了:D

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## [新人，怎么把C4D制作的一匹会跑的马导入到unrealengine？](https://forums.unrealengine.com/t/c4d-unrealengine/62962)

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**Author:** [@anonymous\_user\_ffa394cc](https://forums.unrealengine.com/u/anonymous_user_ffa394cc)\
**Replies:** 4\
**Last updated:** [May 17, 2016, 11:18am UTC](https://forums.unrealengine.com/t/c4d-unrealengine/62962 "2016-05-17T11:18:46Z")

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新人，怎么把C4D制作的一匹会跑的马导入到unrealengine？

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## [商城下载一直要求登录，但是我已经登录了](https://forums.unrealengine.com/t/topic/61897)

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**Author:** [@Anonymous\_58139d3ec968ceae23e67a9ff17c178d](https://forums.unrealengine.com/u/Anonymous_58139d3ec968ceae23e67a9ff17c178d)\
**Replies:** 2\
**Last updated:** [May 17, 2016, 11:17am UTC](https://forums.unrealengine.com/t/topic/61897 "2016-05-17T11:17:22Z")

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想下载一个code plugins, 一直要求登录，但是我明明登录了啊 求解…

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## [顶点动画的多重法线材质要如何制作？](https://forums.unrealengine.com/t/topic/62294)

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**Author:** [@Kingjoker](https://forums.unrealengine.com/u/Kingjoker)\
**Replies:** 1\
**Last updated:** [May 16, 2016, 11:01am UTC](https://forums.unrealengine.com/t/topic/62294 "2016-05-16T11:01:04Z")

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顶点动画的多重法线材质要如何制作？每一个顶点动画的材质都有一个独特的法线纹理贴图，如何把这些纹理贴图只做到材质中？

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## [联网状态，从一个关卡进入另个关卡用什么函数，服务器验证用什么函数](https://forums.unrealengine.com/t/topic/47991)

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**Author:** [@yskwork](https://forums.unrealengine.com/u/yskwork)\
**Replies:** 5\
**Last updated:** [May 15, 2016, 10:01am UTC](https://forums.unrealengine.com/t/topic/47991 "2016-05-15T10:01:17Z")

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联网状态，从一个关卡进入另个关卡用什么函数，服务器验证用什么函数！！！

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## [请问一下 全景图或者全景视频 在ue4中如何预览啊 求大神帮忙](https://forums.unrealengine.com/t/ue4/61870)

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**Author:** [@Anonymous\_82959426f3cb60ae35793f8e76b5c3ec](https://forums.unrealengine.com/u/Anonymous_82959426f3cb60ae35793f8e76b5c3ec)\
**Replies:** 2\
**Last updated:** [May 15, 2016, 9:56am UTC](https://forums.unrealengine.com/t/ue4/61870 "2016-05-15T09:56:08Z")

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我想把用max渲染的全景图 放入ue4中预览 然后导入max导出的fbx模型 框架 和全景图看看位置是否一样 额 还有想问一下 ue4 能导出全景图和全景视频么 我应该找哪个教程哇？

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## [虚幻4，bp写了一个简单的三线跑酷工程](https://forums.unrealengine.com/t/4-bp/61361)

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**Author:** [@anonymous\_user\_b0bcbcf0](https://forums.unrealengine.com/u/anonymous_user_b0bcbcf0)\
**Replies:** 2\
**Last updated:** [May 15, 2016, 9:44am UTC](https://forums.unrealengine.com/t/4-bp/61361 "2016-05-15T09:44:52Z")

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1.Tile＋Trigger实现无限地形刷新 2.SetActorLocation＋TimeLine实现Actor限时移动 3.Collison事件，与碰撞决议处理，里面有一处用了简单的向量点乘判断撞墙方向 4.Tick刷新角色位置，而不是通过Input直接刷新 5.用BP做的三线跑酷变道 6.AddChildActorComponent创建障碍物 7.BP继承架构与复用 8.角色Death时的Ragdoll处理 项…

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## [虚幻的游戏引擎能编译小一点么?我做微端靠谱么?](https://forums.unrealengine.com/t/topic/62228)

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**Author:** [@anonymous\_user\_dd4e5f74](https://forums.unrealengine.com/u/anonymous_user_dd4e5f74)\
**Replies:** 1\
**Last updated:** [May 15, 2016, 9:43am UTC](https://forums.unrealengine.com/t/topic/62228 "2016-05-15T09:43:02Z")

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虚幻的游戏引擎能编译小一点么?我做微端靠谱么?

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## [求助：关于碰撞和DefaultSceneRoot](https://forums.unrealengine.com/t/defaultsceneroot/62475)

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**Author:** [@cooker222](https://forums.unrealengine.com/u/cooker222)\
**Replies:** 2\
**Last updated:** [May 15, 2016, 9:40am UTC](https://forums.unrealengine.com/t/defaultsceneroot/62475 "2016-05-15T09:40:06Z")

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请问为什么把collision attach到DefaultSceneRoot,碰撞检测不起作用. 还有如何在蓝图下使用EventGraph或者constructionScript替换DefaultSceneRoot.

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## [请求关于morph表情控制的法线贴图替换的材质或者蓝图](https://forums.unrealengine.com/t/morph/62292)

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**Author:** [@Kingjoker](https://forums.unrealengine.com/u/Kingjoker)\
**Replies:** 3\
**Last updated:** [May 15, 2016, 9:33am UTC](https://forums.unrealengine.com/t/morph/62292 "2016-05-15T09:33:18Z")

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请求关于morph表情控制的法线贴图替换的材质或者蓝图，在max中制作表情morph动画，导入ue4中有morph动画的选项，但是每一个morph表情都由一个法线贴图一个颜色贴图所控制，同时在进行动画的时候有多个小表情出现完成一个完整的表情，这就也需要多个法线和颜色来进行替换，如何能让这些贴图跟morph的表情选项关联上呢？用材质还是贴图？

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## [bip动作文件是否可以使用在哪个maya动作插件里面吗？](https://forums.unrealengine.com/t/bip-maya/63255)

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**Author:** [@Anonymous\_2f1476aa4d26ab6b27b8627b13f4a292](https://forums.unrealengine.com/u/Anonymous_2f1476aa4d26ab6b27b8627b13f4a292)\
**Replies:** 3\
**Last updated:** [May 15, 2016, 9:16am UTC](https://forums.unrealengine.com/t/bip-maya/63255 "2016-05-15T09:16:07Z")

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我这边有bip的动作捕捉，请问如何应用到maya哪个插件里面。是必须MAX里的bip骨骼先转为FBX然后再倒入maya么？哪个骨骼方面能否兼容呢？

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## [UE4.12 preview2 版本  skeletal Mesh  物体，关卡里不能移动/旋转，为什么？ 是BUG 吗？](https://forums.unrealengine.com/t/ue4-12-preview2-skeletal-mesh-bug/63324)

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**Author:** [@DWCG](https://forums.unrealengine.com/u/DWCG)\
**Replies:** 0\
**Last updated:** [May 9, 2016, 3:34am UTC](https://forums.unrealengine.com/t/ue4-12-preview2-skeletal-mesh-bug/63324 "2016-05-09T03:34:15Z")

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UE4.12 preview2 版本 skeletal Mesh 物体，关卡里不能移动/旋转 在UE4.12 preview1 版本是可以移动/旋转的~~

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## [官网视频maya里面的那个插件是？](https://forums.unrealengine.com/t/maya/63204)

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**Author:** [@Anonymous\_2f1476aa4d26ab6b27b8627b13f4a292](https://forums.unrealengine.com/u/Anonymous_2f1476aa4d26ab6b27b8627b13f4a292)\
**Replies:** 1\
**Last updated:** [May 7, 2016, 3:14pm UTC](https://forums.unrealengine.com/t/maya/63204 "2016-05-07T15:14:48Z")

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官网视频maya里面的那个插件是在哪里可以找到啊？就是那个做人物动画用的，可以自己调节骨骼什么的。

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## [请教用c++生成立方体的问题](https://forums.unrealengine.com/t/c/63211)

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**Author:** [@hicz](https://forums.unrealengine.com/u/hicz)\
**Replies:** 0\
**Last updated:** [May 7, 2016, 3:11pm UTC](https://forums.unrealengine.com/t/c/63211 "2016-05-07T15:11:31Z")

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void CreateGeoBrush（UWorld\* world, FVector\* size） { UCubeBuilder\* cubeBuilder = Cast\<UCubeBuilder\>(GEditor-\>FindBrushBuilder(UCubeBuilder::StaticClass())); cubeBuilder-\>X =size.X; cubeBuilder-\>Y = size.Y; cubeBuilde…

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## [换装问题（急！请版主帮助）](https://forums.unrealengine.com/t/topic/57993)

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**Author:** [@anonymous\_user\_6e1a335e](https://forums.unrealengine.com/u/anonymous_user_6e1a335e)\
**Replies:** 3\
**Last updated:** [May 7, 2016, 3:01pm UTC](https://forums.unrealengine.com/t/topic/57993 "2016-05-07T15:01:50Z")

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我想用不同的mesh作为不同的身体部分，但是，在执行动作的时候，会导致不同步，请问有更好的办法吗？

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## [Unreal  Open Day  2016 活动正式启动](https://forums.unrealengine.com/t/unreal-open-day-2016/62186)

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**Author:** [@Nicki](https://forums.unrealengine.com/u/Nicki)\
**Replies:** 9\
**Last updated:** [May 6, 2016, 4:27am UTC](https://forums.unrealengine.com/t/unreal-open-day-2016/62186 "2016-05-06T04:27:11Z")

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一年一度的 Unreal Open Day （虚幻引擎技术公开日）盛会即将召开，本次活动邀请了来自 Epic Games 的技术专家和业界主流硬件与游戏公司的工程师，带来虚幻引擎最前沿的开发技术分享。 作为官方倾力打造的年度技术盛宴，本次活动特地邀请到来自Epic Games 全球工程师将会在活动中对虚幻引擎最前沿的功能做细致的梳理和讲解，与开发者们一起纵观PC平台，主机平台，移动平台上的开发趋势走向，以及如何提升 VR 作品的运…

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## [a learner in UE](https://forums.unrealengine.com/t/a-learner-in-ue/62818)

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**Author:** [@anonymous\_user\_0d11c581](https://forums.unrealengine.com/u/anonymous_user_0d11c581)\
**Replies:** 2\
**Last updated:** [May 4, 2016, 8:38am UTC](https://forums.unrealengine.com/t/a-learner-in-ue/62818 "2016-05-04T08:38:41Z")

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Hi folks. Recently Ive been trying to learn UE on my own. I found it has a friendly-user interface that makes me easily find functionalities I want, in addition, it’s a the hell outstanding game engine that is so powerf…

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## [如果将汉化版的ue4改回纯英文版的？](https://forums.unrealengine.com/t/ue4/26774)

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**Author:** [@anonymous\_user\_6095e878](https://forums.unrealengine.com/u/anonymous_user_6095e878)\
**Replies:** 10\
**Last updated:** [May 3, 2016, 3:40pm UTC](https://forums.unrealengine.com/t/ue4/26774 "2016-05-03T15:40:25Z")

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RT，因为在对照英文版学习资料学习的时候，看着部分汉化的系统着实不方便。 尤其是在bluepringt中查找node的时候，我的妈呀，那个费劲。 谢谢！

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## [关于商城上的资源](https://forums.unrealengine.com/t/topic/62561)

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**Author:** [@lwg](https://forums.unrealengine.com/u/lwg)\
**Replies:** 8\
**Last updated:** [May 3, 2016, 3:35pm UTC](https://forums.unrealengine.com/t/topic/62561 "2016-05-03T15:35:31Z")

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我在做一个手游想上苹果app，是做了内购的，请问下在虚幻商城上购买的商品还有官方出的一些免费的学习资源我可以用在自己项目里吗？

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## [怎么删除添加的C++类](https://forums.unrealengine.com/t/c/61747)

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**Author:** [@anonymous\_user\_9ada1f01](https://forums.unrealengine.com/u/anonymous_user_9ada1f01)\
**Replies:** 2\
**Last updated:** [May 2, 2016, 11:33am UTC](https://forums.unrealengine.com/t/c/61747 "2016-05-02T11:33:57Z")

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想问下怎么删除c++类，怎么在vs中删除了而且移除项目都没用啊

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## [Gear VR在S7上打包问题](https://forums.unrealengine.com/t/gear-vr-s7/62284)

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**Author:** [@DaYuShen](https://forums.unrealengine.com/u/DaYuShen)\
**Replies:** 11\
**Last updated:** [April 30, 2016, 11:35pm UTC](https://forums.unrealengine.com/t/gear-vr-s7/62284 "2016-04-30T23:35:36Z")

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最近我用UE4 4.11.2开发了一款Gear VR上面的应用。在兼容性测试时候，发现了一个问题，在s6和s6edge上面可以流畅运行，但是当移植到s7上面，游戏一开始就会出现奔溃的现象，希望大家能给点建议。。。

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## [4.11.1vr预览不能](https://forums.unrealengine.com/t/4-11-1vr/60871)

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**Author:** [@5775486f](https://forums.unrealengine.com/u/5775486f)\
**Replies:** 6\
**Last updated:** [April 26, 2016, 4:27am UTC](https://forums.unrealengine.com/t/4-11-1vr/60871 "2016-04-26T04:27:10Z")

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升级到了4.11，下载了Showdown VR Demo跑VR灰掉了，有遇到类似情况的么？

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## [招聘虚幻技术，坐标上海](https://forums.unrealengine.com/t/topic/61646)

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**Author:** [@FlyingTree](https://forums.unrealengine.com/u/FlyingTree)\
**Replies:** 1\
**Last updated:** [April 26, 2016, 4:20am UTC](https://forums.unrealengine.com/t/topic/61646 "2016-04-26T04:20:21Z")

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上海游戏公司招聘虚幻技术人才，熟悉UE3/UE4，有1年以上虚幻开发经验 薪资决定于你的上限 详细JD请联系 newzeadev@gmail.com

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## [ddo里面输出的贴图和UE4对接效果不好？新手求科普](https://forums.unrealengine.com/t/ddo-ue4/60809)

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**Author:** [@ylan312](https://forums.unrealengine.com/u/ylan312)\
**Replies:** 3\
**Last updated:** [April 26, 2016, 4:18am UTC](https://forums.unrealengine.com/t/ddo-ue4/60809 "2016-04-26T04:18:55Z")

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ddo里面的效果，输出贴图在UE4里面反射都强了？

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## [关于3ds max关联UE4](https://forums.unrealengine.com/t/3ds-max-ue4/62079)

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**Author:** [@anonymous\_user\_9ada1f01](https://forums.unrealengine.com/u/anonymous_user_9ada1f01)\
**Replies:** 0\
**Last updated:** [April 25, 2016, 1:50am UTC](https://forums.unrealengine.com/t/3ds-max-ue4/62079 "2016-04-25T01:50:17Z")

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想咨询下那种3ds max中建好模型后点一个按钮后直接就显示在UE4中的功能是怎么实现的

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## [启动器里商店无法下载，退钱~~](https://forums.unrealengine.com/t/topic/58974)

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**Author:** [@Anonymous\_71402eef0ea4a50c69fcc39b44cca376](https://forums.unrealengine.com/u/Anonymous_71402eef0ea4a50c69fcc39b44cca376)\
**Replies:** 5\
**Last updated:** [April 19, 2016, 5:13am UTC](https://forums.unrealengine.com/t/topic/58974 "2016-04-19T05:13:05Z")

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刚花了89$买了套资源，网页商城上显示下载，点进去以后转到启动器里的商城，结果还是提示 Sign in to buy ，开了VPN也还是一样，订单 ID:A1603220457575886

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## [3a级场景demo三合一下载（国内团队打造）](https://forums.unrealengine.com/t/3a-demo/59601)

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**Author:** [@RetroIllusion](https://forums.unrealengine.com/u/RetroIllusion)\
**Replies:** 4\
**Last updated:** [April 18, 2016, 10:43am UTC](https://forums.unrealengine.com/t/3a-demo/59601 "2016-04-18T10:43:03Z")

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下载地址：http://yun.baidu.com/s/1bp4XwOf 场景截图在帖子下方~ 我们是国内新成立的独立游戏制作团队。主要方向是基于虚幻4引擎的独立游戏开发、VR相关项目、以及3A级CG资源制作。 我们目前所掌握的制作技术以及视觉表现已受到国内外多家知名媒体及厂商重视。例如虚幻4官方facebook、80.lv、Quixel以及国内VR眼镜制造商3glasses等。 同时我们致力于发展成为拥有国际顶尖水准的制作团队…

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## [Scifi Hallway by GT](https://forums.unrealengine.com/t/scifi-hallway-by-gt/60807)

<div class="topic-metadata">

**Author:** [@DoomGT](https://forums.unrealengine.com/u/DoomGT)\
**Replies:** 2\
**Last updated:** [April 15, 2016, 3:14am UTC](https://forums.unrealengine.com/t/scifi-hallway-by-gt/60807 "2016-04-15T03:14:14Z")

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几个月之前的ue4作品，请多多指教： \[attach=config\]88031\[/attach\]

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