# 简体中文 (Simplified Chinese)

**URL:** https://forums.unrealengine.com/c/international/simplified-chinese/61.md?page=61

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**Page:** 62

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## [4.26 版本植物如何在导入的静态网格体上绘制](https://forums.unrealengine.com/t/4-26/224663)

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**Author:** [@C.zeliang](https://forums.unrealengine.com/u/C.zeliang)\
**Replies:** 1\
**Last updated:** [November 1, 2021, 9:34pm UTC](https://forums.unrealengine.com/t/4-26/224663 "2021-11-01T21:34:33Z")

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植物绘制，之前要在导入静态网格体上绘制植物，直接加个碰撞就可以了。现在加了碰撞也没有反应，请问下怎么解决.

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## [【北京】招聘UE4开发工程师](https://forums.unrealengine.com/t/ue4/258165)

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**Author:** [@anonymous\_user\_d7753193](https://forums.unrealengine.com/u/anonymous_user_d7753193)\
**Replies:** 0\
**Last updated:** [October 29, 2021, 2:14am UTC](https://forums.unrealengine.com/t/ue4/258165 "2021-10-29T02:14:56Z")

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坐标北京，招聘UE4开发工程师，月薪15K-30K 主要负责在一线做智慧城市高端研发 要求： 1、本科学历，精通UE4 2、2年以上智慧城市、3D数据可视化工作经验 3、有从OpenStreetMap 导入城市规模数据到UE4的相关经验 4、有独立完成至少1款虚幻项目经验 5、有一定建模能力,熟悉C4D、3DMax、 Maya、 Blender 等建模软件之一 6、有C ++编程经验，对 QGIS 有一定了解 7、逻辑…

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## [\[上海\]米哈游招聘unreal工程师](https://forums.unrealengine.com/t/unreal/257393)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_b1451d5a](https://forums.unrealengine.com/u/anonymous_user_b1451d5a)\
**Replies:** 0\
**Last updated:** [October 24, 2021, 6:56am UTC](https://forums.unrealengine.com/t/unreal/257393 "2021-10-24T06:56:19Z")

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简历传送门 点我点我点我 公司描述 关于 miHoYo 年度海外游 在米哈游工作是一种怎样的体验？ 《原神》获年度大奖，这款开放世界游戏有何神奇之处？ 内部福利简介 校招-培养篇 年会篇（100%中奖） 福利-海外游篇 福利-奶茶篇 节日-儿童节篇 节日-中秋节篇 节日-女生节篇 各类兴趣爱好内部群 福利待遇 普遍 16 薪（工作贡献突出的同学，无上限） 六险二金（全额五险一金 + 补充住房公积金 +…

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## [UE4.27无法在UDP消息发送中修改单播末端的IP地址](https://forums.unrealengine.com/t/ue4-27-udp-ip/257389)

<div class="topic-metadata">

**Author:** [@user3](https://forums.unrealengine.com/u/user3)\
**Replies:** 0\
**Last updated:** [October 24, 2021, 6:55am UTC](https://forums.unrealengine.com/t/ue4-27-udp-ip/257389 "2021-10-24T06:55:12Z")

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插件-UDP消息发送-传输—“启用”勾选后，单播末端中的IP地址会自动变成0.0.0.0.0的默认数值 :grinning\_face\_with\_smiling\_eyes:

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## [Ue5打开后默认关卡后在地图上出现大黑斑，求解决](https://forums.unrealengine.com/t/ue5/257302)

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**Author:** [@jian61421936](https://forums.unrealengine.com/u/jian61421936)\
**Replies:** 0\
**Last updated:** [October 23, 2021, 2:44pm UTC](https://forums.unrealengine.com/t/ue5/257302 "2021-10-23T14:44:45Z")

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UE5打开后默认关卡后在地图上出现大黑斑，求解决，lumen已经关闭，也无其他物品，不知道从哪里来的黑斑，确切的说应该是阴影，放置其他物体，依旧存在

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## [关于模型倒入ue问题](https://forums.unrealengine.com/t/ue/255954)

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**Author:** [@C.zeliang](https://forums.unrealengine.com/u/C.zeliang)\
**Replies:** 0\
**Last updated:** [October 15, 2021, 7:39am UTC](https://forums.unrealengine.com/t/ue/255954 "2021-10-15T07:39:54Z")

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模型uv在maya max都是正常的，导入ue4就出现这种情况。有大佬知道怎么回事吗？

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## [Use Oodle in ue 4.26](https://forums.unrealengine.com/t/use-oodle-in-ue-4-26/255440)

<div class="topic-metadata">

**Author:** [@WildChildStudios](https://forums.unrealengine.com/u/WildChildStudios)\
**Replies:** 0\
**Last updated:** [October 12, 2021, 8:40am UTC](https://forums.unrealengine.com/t/use-oodle-in-ue-4-26/255440 "2021-10-12T08:40:03Z")

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Hello, I want to use Oodle in Unreal engine 4.26. any idea how can I use it? My app is based on augmented reality & 4.27 has lot of issues in AR. Thank you

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## [提问-actor编辑页中break rotator组件对应的中文名是什么啊](https://forums.unrealengine.com/t/actor-break-rotator/224115)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_dfb57326](https://forums.unrealengine.com/u/anonymous_user_dfb57326)\
**Replies:** 1\
**Last updated:** [October 8, 2021, 1:01am UTC](https://forums.unrealengine.com/t/actor-break-rotator/224115 "2021-10-08T01:01:57Z")

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本人正在看教程自学ue4,教程用的是英文,我的编辑器是中文的,教程里有个操作是添加break rotator 操作,我找了对应的中文,好久都没有找到,求大神指教

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## [如何在點擊umg時,針對點擊位置閃出特效呢?](https://forums.unrealengine.com/t/umg/250196)

<div class="topic-metadata">

**Author:** [@LyleGO](https://forums.unrealengine.com/u/LyleGO)\
**Replies:** 1\
**Last updated:** [October 5, 2021, 8:32am UTC](https://forums.unrealengine.com/t/umg/250196 "2021-10-05T08:32:21Z")

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LyleGO 大家好，想询问是否能够点击画面时，针对点及位置闪出特效呢？ 类似于我们常见的手机游戏中，点击画面任一位置，在点击的位置闪出一个小特效。 应用上想用于平面游戏，所以我一开始思考是用藍圖控件去执行。 只是想了解这个出发点时不是对的呢？ 或是有其他的作法或教学视频可以参考。 非常谢谢各位。

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## [细节面板中的 能够被添加关键帧的属性是由什么限定的？](https://forums.unrealengine.com/t/topic/252870)

<div class="topic-metadata">

**Author:** [@pro\_dcx\_2515](https://forums.unrealengine.com/u/pro_dcx_2515)\
**Replies:** 0\
**Last updated:** [September 27, 2021, 5:39am UTC](https://forums.unrealengine.com/t/topic/252870 "2021-09-27T05:39:19Z")

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官方的属性说明符有个Interp关键字可以让属性能够被添加至Sequencer的关键帧。但是有许多属性并没有用Interp修饰也能够被添加关键帧。why？

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## [官方下载的汽车材质包显示错误](https://forums.unrealengine.com/t/topic/252734)

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**Author:** [@zkisapirate](https://forums.unrealengine.com/u/zkisapirate)\
**Replies:** 0\
**Last updated:** [September 26, 2021, 2:40am UTC](https://forums.unrealengine.com/t/topic/252734 "2021-09-26T02:40:10Z")

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官方下载的汽车材质包显示错误，大部分材质都显示错误，具体表现为材质无法显示，模型显示为白模，材质打开会显示红字错误代码。在UE5和UE4.26上都试过，全都是一样的显示错误，请问有没有人遇到这样的问题，或是知道这个问题的解决方法，请告之，成分感谢~

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## [Ue5无法启动的问题一直存在。](https://forums.unrealengine.com/t/ue5/250661)

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**Author:** [@SiFan\_Dot](https://forums.unrealengine.com/u/SiFan_Dot)\
**Replies:** 2\
**Last updated:** [September 18, 2021, 2:41pm UTC](https://forums.unrealengine.com/t/ue5/250661 "2021-09-18T14:41:42Z")

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## [AI自动导航时疯狂旋转](https://forums.unrealengine.com/t/ai/251416)

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**Author:** [@AlexsStab](https://forums.unrealengine.com/u/AlexsStab)\
**Replies:** 0\
**Last updated:** [September 18, 2021, 2:40pm UTC](https://forums.unrealengine.com/t/ai/251416 "2021-09-18T14:40:35Z")

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大家好 我是一个UE4新人 想要实现 AI平常在导航网格中巡逻，看到玩家会追逐的效果，但是发现AI会在看不见玩家的情况下一边疯狂旋转朝向一边移动（看到玩家就会正常），不知道是哪里出了问题，希望大佬解惑，感激 ! ! （我是参考了b站谌嘉诚up主的ai教程，但使用的自己的模组，他直接用的小白人，会是模组的关系吗？）

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## [关于“动画”的“混合空间”的求助](https://forums.unrealengine.com/t/topic/98161)

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**Author:** [@tangjunlong](https://forums.unrealengine.com/u/tangjunlong)\
**Replies:** 2\
**Last updated:** [September 16, 2021, 12:40pm UTC](https://forums.unrealengine.com/t/topic/98161 "2021-09-16T12:40:33Z")

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我下载最新版的ue4，4.16.3; 在这个版本，我在混合空间无法移动图片中的绿点 你们能帮我，我会心怀感激为你们祈福的。

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## [Livelink doesnt connect to both ipad pro 12.9 and iphone 12](https://forums.unrealengine.com/t/livelink-doesnt-connect-to-both-ipad-pro-12-9-and-iphone-12/250489)

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**Author:** [@Dogmadude](https://forums.unrealengine.com/u/Dogmadude)\
**Replies:** 0\
**Last updated:** [September 13, 2021, 11:22am UTC](https://forums.unrealengine.com/t/livelink-doesnt-connect-to-both-ipad-pro-12-9-and-iphone-12/250489 "2021-09-13T11:22:06Z")

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3 days of frustration following UE documentation for vcam and also virtual camera setup videos and still nowhere. Disconnected all my firewalls and tried in UE4.6, 4.7 and 5. Trying to use the new unreal engine vcam app …

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## [Ue4 水墨渲染](https://forums.unrealengine.com/t/ue4/147435)

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**Author:** [@sky\_miss](https://forums.unrealengine.com/u/sky_miss)\
**Replies:** 2\
**Last updated:** [September 7, 2021, 1:18pm UTC](https://forums.unrealengine.com/t/ue4/147435 "2021-09-07T13:18:52Z")

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在表现水墨风格上，我好像仅仅只能在shader做到Fresnel 来提取模型边缘效果。 请问有么有另外方式单纯用shader制作 水墨风格渲染或者特效？ 看到两个效果一个是B站上的UE4 和 AE 合成出效果视频：【虚幻4】\_水墨风格动画练习\_哔哩哔哩\_bilibili 目前好像也只有这个效果感觉很棒。关于水墨渲染一点思路都没有。

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## [官方文档资源无法下载](https://forums.unrealengine.com/t/topic/245279)

<div class="topic-metadata">

**Author:** [@cccl](https://forums.unrealengine.com/u/cccl)\
**Replies:** 1\
**Last updated:** [September 7, 2021, 3:04am UTC](https://forums.unrealengine.com/t/topic/245279 "2021-09-07T03:04:43Z")

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比如这个 第一人称射击游戏教程，很多资源没法下载 比如这个，地址是https://docs.unrealengine.com/Attachments/Programming/Tutorials/FirstPersonShooter/3/5/Crosshair\_fps\_tutorial.zip 但是无论是用迅雷还是网页直接下载都没有资源，无法下载 请问怎么解决这个问题？

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## [崩溃问题求解](https://forums.unrealengine.com/t/topic/249191)

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**Author:** [@111136](https://forums.unrealengine.com/u/111136)\
**Replies:** 0\
**Last updated:** [September 6, 2021, 6:18am UTC](https://forums.unrealengine.com/t/topic/249191 "2021-09-06T06:18:27Z")

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## [UE4或UE5如何去设置胶片偏移（Film Offset）？](https://forums.unrealengine.com/t/ue4-ue5-film-offset/249128)

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**Author:** [@NIanXe](https://forums.unrealengine.com/u/NIanXe)\
**Replies:** 0\
**Last updated:** [September 5, 2021, 11:33pm UTC](https://forums.unrealengine.com/t/ue4-ue5-film-offset/249128 "2021-09-05T23:33:07Z")

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在Maya中做好的双眼相机，在导入UE4之后，其中有个参数会丢失，中文叫胶片偏移，英文叫Film Offset。在制作双眼相机时会分别对左右眼的相机的这个参数进行设置。但是我将相机导入UE4之后，这个参数会丢失，原因是FBX文件不支持这个参数的储存，以及UE4中也无该参数的设置方法（我没找到）。求助在UE4或者UE5中是否有该参数的设置方法？或者是否有插件能使成像或出图效果达到Maya中胶片偏移的效果？

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## [求助！使用UnRemote连接电脑正常，就是虚拟相机不能跟着手机移动？？](https://forums.unrealengine.com/t/unremote/224393)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_f6566898](https://forums.unrealengine.com/u/anonymous_user_f6566898)\
**Replies:** 1\
**Last updated:** [September 1, 2021, 2:59am UTC](https://forums.unrealengine.com/t/unremote/224393 "2021-09-01T02:59:51Z")

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三个插件、游戏模式都设置完毕，unremote画面、通讯、按钮都可以使用，唯独虚拟相机镜头不能动，像似无法和手机陀螺仪通讯一样？如图报出一系列严重问题，换了多个手机、电脑（mac、问win10）都是这个问题？？？

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## [I have a problem with the shadow of the terrain](https://forums.unrealengine.com/t/i-have-a-problem-with-the-shadow-of-the-terrain/247624)

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**Author:** [@mengyuxue](https://forums.unrealengine.com/u/mengyuxue)\
**Replies:** 0\
**Last updated:** [August 27, 2021, 10:43am UTC](https://forums.unrealengine.com/t/i-have-a-problem-with-the-shadow-of-the-terrain/247624 "2021-08-27T10:43:25Z")

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As shown in the picture, there is a problem with my shadow，it has strange stripes and wave shapes，others are also very sharp，and there is no problem with my plant shadow。My friend thought it was UE4 a bug and gave m…

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## [分布式独立游戏团队PvPvE多人竞技项目寻虚幻程序-3D角色美术-场景原画](https://forums.unrealengine.com/t/pvpve-3d/242359)

<div class="topic-metadata">

**Author:** [@tianqi](https://forums.unrealengine.com/u/tianqi)\
**Replies:** 1\
**Last updated:** [August 27, 2021, 2:14am UTC](https://forums.unrealengine.com/t/pvpve-3d/242359 "2021-08-27T02:14:15Z")

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我们是一个分布式独立游戏研发团队，总部在成都，目前在专注于开发一款多神话混搭架空题材的PvPvE游戏，优先PC Steam平台 目前我们有21个人，一半以上是兼职和远程，部分全职的同学也是远程。程序同学有在广州、南京，美术同学有在北京、上海、珠海：https://book.douban.com/subject/25861795/ 我是项目制作人天麒(微信:13319810)，离职以前在完美世界引擎中台，负责基于UE4魔改的部门…

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## [UE4.26UMG输入框,iOS原生中文后,界面响应变慢](https://forums.unrealengine.com/t/ue4-26umg-ios/247294)

<div class="topic-metadata">

**Author:** [@HeroHardz](https://forums.unrealengine.com/u/HeroHardz)\
**Replies:** 0\
**Last updated:** [August 25, 2021, 3:20pm UTC](https://forums.unrealengine.com/t/ue4-26umg-ios/247294 "2021-08-25T15:20:35Z")

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任意创建一个空白的游戏工程，在其中添加一个UE4原生输入框,开启\[bUseIntegratedKeyboard=True\]集成键盘,然后打包运行在iPhone设备上。除【iOS原生中文输入法】以外其他输入法输入文字后，点击界面均响应正常.在输入中文后，控制台打印 Display: Got a keyboard call, line 925,此时再点击界面，发现界面响应变慢，求大佬们提供解决思路

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## [megascans混合的材质球出错](https://forums.unrealengine.com/t/megascans/245675)

<div class="topic-metadata">

**Author:** [@ssn](https://forums.unrealengine.com/u/ssn)\
**Replies:** 0\
**Last updated:** [August 16, 2021, 2:25am UTC](https://forums.unrealengine.com/t/megascans/245675 "2021-08-16T02:25:05Z")

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megascans混和的材质球的母材质里边的线都断开（材质函数没有输出的节点） \[SM5\] Missing Material Function

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## [UE4 UE5 Batch Rename 批量重命名工具免费下载（需B站点赞+留言获取，多谢支持）](https://forums.unrealengine.com/t/ue4-ue5-batch-rename-b/245041)

<div class="topic-metadata">

**Author:** [@fengniao](https://forums.unrealengine.com/u/fengniao)\
**Replies:** 0\
**Last updated:** [August 11, 2021, 2:58pm UTC](https://forums.unrealengine.com/t/ue4-ue5-batch-rename-b/245041 "2021-08-11T14:58:37Z")

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B站视频教程地址; b站视频地址

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## [项目启动时闪退问题](https://forums.unrealengine.com/t/topic/244605)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_67e2a3cf](https://forums.unrealengine.com/u/anonymous_user_67e2a3cf)\
**Replies:** 0\
**Last updated:** [August 9, 2021, 1:37pm UTC](https://forums.unrealengine.com/t/topic/244605 "2021-08-09T13:37:36Z")

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项目突然无法启动，加载到75~79时卡住一秒并闪退。 项目有版本管理，回退到以前正常的版本也不行，也尝试过修复引擎。 而且新建项目时可以正常打开的，只有这个项目不行。 我需要提交什么日志吗？ 谢谢！

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## [关于材质获取阴影数据](https://forums.unrealengine.com/t/topic/244460)

<div class="topic-metadata">

**Author:** [@kpios\_1](https://forums.unrealengine.com/u/kpios_1)\
**Replies:** 0\
**Last updated:** [August 8, 2021, 2:01pm UTC](https://forums.unrealengine.com/t/topic/244460 "2021-08-08T14:01:23Z")

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这个里面用材质的自定义节点输入这个可以获得阴影数据Square(Texture2DSampleLevel(LightAttenuationTexture, LightAttenuationTextureSampler, UV, 0)); 但是据说新版的引擎不再支持，但是我在UE\_4.26\\Engine\\Shaders\\Private\\Common.ush里面还能找到LightAttenuationTexture，LightAtte…

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## [无法使用eos服务](https://forums.unrealengine.com/t/eos/243243)

<div class="topic-metadata">

**Author:** [@ErxTu](https://forums.unrealengine.com/u/ErxTu)\
**Replies:** 0\
**Last updated:** [July 31, 2021, 7:38pm UTC](https://forums.unrealengine.com/t/eos/243243 "2021-07-31T19:38:15Z")

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我在UE5EA版本中,按照OnlineSubsystemEOS的说明在该插件的EOS目录当中放置了EOS SDK,并改名为EOS-SDK-1.13 同时将OnlineSubsystemEOS.bulid.cs文件中的 EOS版本号同SDK名调成一致的, bSDKInstalled改为true 但会无法通过编译. 求解

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## [Can not create a new C++ project](https://forums.unrealengine.com/t/can-not-create-a-new-c-project/242087)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_538835a2](https://forums.unrealengine.com/u/anonymous_user_538835a2)\
**Replies:** 0\
**Last updated:** [July 23, 2021, 4:37am UTC](https://forums.unrealengine.com/t/can-not-create-a-new-c-project/242087 "2021-07-23T04:37:51Z")

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here is the report 尝试生成项目文件时发生错误。 Running C:/Program Files/Epic Games/UE\_5.0EA/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="D:/Unreal\_proj/FPS\_Demo/FPS\_Demo.uproject" -game -rocke…

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## [4.25升级4.26后发现的问题](https://forums.unrealengine.com/t/4-25-4-26/241591)

<div class="topic-metadata">

**Author:** [@11197](https://forums.unrealengine.com/u/11197)\
**Replies:** 0\
**Last updated:** [July 20, 2021, 2:25am UTC](https://forums.unrealengine.com/t/4-25-4-26/241591 "2021-07-20T02:25:14Z")

</div>

After clicking the password input box in iOS, the automatic password filling button in all other input boxes will not disappear. How to solve this problem

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