# 简体中文 (Simplified Chinese)

**URL:** https://forums.unrealengine.com/c/international/simplified-chinese/61.md?page=56

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**Page:** 57

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## [UE5.0.3打开项目丢失创建的类和蓝图](https://forums.unrealengine.com/t/ue5-0-3/631042)

<div class="topic-metadata">

**Author:** [@theKingchanhy](https://forums.unrealengine.com/u/theKingchanhy)\
**Replies:** 0\
**Last updated:** [August 18, 2022, 12:52pm UTC](https://forums.unrealengine.com/t/ue5-0-3/631042 "2022-08-18T12:52:18Z")

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如题，默认实时代码编写开启的情况下，打开项目会丢失已经创建的类和蓝图。 本人经过测试发现如下流程可以在打开时不丢失文件，即：创建项目-\>编辑器偏好设置源代码改成所使用的-\>重启ue后退出-\>vs里以Development Editor调试-\>关闭调试再次打开ue-\>成功。但是此方法每次创建新的类都要操作一遍。 第二种方法是在项目设置中，勾选第二个选项。 但是我的同学不需要上述两种操作也不会丢失C++类，我很疑惑，请大佬解惑，…

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## [新手入门，求带！有人愿意组队学习吗？一个人学习，孤独、寂寞、冷！](https://forums.unrealengine.com/t/topic/582836)

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**Author:** [@zzypost1978](https://forums.unrealengine.com/u/zzypost1978)\
**Replies:** 4\
**Last updated:** [August 18, 2022, 12:52pm UTC](https://forums.unrealengine.com/t/topic/582836 "2022-08-18T12:52:05Z")

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本人目前处于无业状态，机缘巧合了解到虚幻引擎，并产生了学习的想法。零零碎碎在各种网站通过各种渠道获取到了一些教程，跟着学了一段时间，但感觉还是没有能够入门，而且深入不下去，不知道有没有大神愿意带带，或者有共同的学友组队一起学习，交流学习方法，学习路径，相互督促，相互帮助，共同进步的！

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## [可下载文档/downloadable documentation](https://forums.unrealengine.com/t/downloadable-documentation/631037)

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**Author:** [@Pyramind\_RJ](https://forums.unrealengine.com/u/Pyramind_RJ)\
**Replies:** 0\
**Last updated:** [August 18, 2022, 12:50pm UTC](https://forums.unrealengine.com/t/downloadable-documentation/631037 "2022-08-18T12:50:43Z")

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目前是否提供可供下载的虚幻引擎文档？ Is Unreal Engine documentation currently available for download?

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## [为什么我导入的4KHDR进入UE会压缩显示像素](https://forums.unrealengine.com/t/4khdr-ue/631014)

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**Author:** [@bigbigbigjjj1](https://forums.unrealengine.com/u/bigbigbigjjj1)\
**Replies:** 0\
**Last updated:** [August 18, 2022, 12:36pm UTC](https://forums.unrealengine.com/t/4khdr-ue/631014 "2022-08-18T12:36:40Z")

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## [如何实现我在不同状态下操控相同按钮会有不用的反馈](https://forums.unrealengine.com/t/topic/630389)

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**Author:** [@Johnathan\_24MIto](https://forums.unrealengine.com/u/Johnathan_24MIto)\
**Replies:** 4\
**Last updated:** [August 18, 2022, 6:55am UTC](https://forums.unrealengine.com/t/topic/630389 "2022-08-18T06:55:37Z")

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假如角色可以切换战斗状态和普通状态，战斗状态下空格键实现的是翻滚动作，而普通状态下实现的是跳跃动作

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## [How to replace the VR touchController in the new openxr template in ue 4.27?](https://forums.unrealengine.com/t/how-to-replace-the-vr-touchcontroller-in-the-new-openxr-template-in-ue-4-27/620998)

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**Author:** [@OrangeCat](https://forums.unrealengine.com/u/OrangeCat)\
**Replies:** 2\
**Last updated:** [August 4, 2022, 3:48am UTC](https://forums.unrealengine.com/t/how-to-replace-the-vr-touchcontroller-in-the-new-openxr-template-in-ue-4-27/620998 "2022-08-04T03:48:34Z")

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I want to reproduce the laser sword in the game rhythm lightsaber, and I need to replace the VR touch controller. I made a new model and replaced the original model, but the initial position of the new model is incorrect…

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## [\[心得\] 官方 CommonUI plugin 一些筆記與我的Plugin ( HorizonFramework ) 的設計思路](https://forums.unrealengine.com/t/commonui-plugin-plugin-horizonframework/618099)

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**Author:** [@dorgon\_chang](https://forums.unrealengine.com/u/dorgon_chang)\
**Replies:** 0\
**Last updated:** [July 31, 2022, 3:26am UTC](https://forums.unrealengine.com/t/commonui-plugin-plugin-horizonframework/618099 "2022-07-31T03:26:36Z")

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關於CommonUI Plugin的官方介紹： https://docs.unrealengine.com/5.0/en-US/common-ui-plugin-for-advanced-user-interfaces-in-unreal-engine/ 本篇文章主要是記錄目前我在CommonUI plugin中所看到的一些東西，可能分析的不是很完整，但就是一個簡單的筆記。 版本：Unreal 5.0.3 目前plugin裡面主…

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## [What should be the right texture streaming pool amount of the biggest?](https://forums.unrealengine.com/t/what-should-be-the-right-texture-streaming-pool-amount-of-the-biggest/608575)

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**Author:** [@OneManOrchestraL](https://forums.unrealengine.com/u/OneManOrchestraL)\
**Replies:** 1\
**Last updated:** [July 26, 2022, 1:39am UTC](https://forums.unrealengine.com/t/what-should-be-the-right-texture-streaming-pool-amount-of-the-biggest/608575 "2022-07-26T01:39:36Z")

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Is there any professional answer that What should be the right texture streaming pool amount f the biggest? For example: I have a 12gb grafic card and 64gb pc RAM, while i using ue5 but not ue4,refuring to the ue4 offic…

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## [角色分别导入abc和fbx出现无法匹配现象。](https://forums.unrealengine.com/t/abc-fbx/218888)

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**Author:** [@anonymous\_user\_d399c282](https://forums.unrealengine.com/u/anonymous_user_d399c282)\
**Replies:** 2\
**Last updated:** [July 25, 2022, 8:03am UTC](https://forums.unrealengine.com/t/abc-fbx/218888 "2022-07-25T08:03:42Z")

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角色的头部abc方式导入，身体则是fbx格式导入。ue4内运行出现头部和身体数据无法匹配现象。而且出现比较强烈的运动模糊，有没有朋友遇到同样的问题，该如何解决？

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## [Metahuman下载异常](https://forums.unrealengine.com/t/metahuman/603758)

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**Author:** [@82170](https://forums.unrealengine.com/u/82170)\
**Replies:** 1\
**Last updated:** [July 19, 2022, 11:46am UTC](https://forums.unrealengine.com/t/metahuman/603758 "2022-07-19T11:46:04Z")

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当我下载metahuman模板数字人的时候是完全OK的，但下载我自己的数字人，会发生下载异常，uasset文件和VersionInfo文档格式异常，自己改好格式，模型也是异常的。

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## [一些建议](https://forums.unrealengine.com/t/topic/606952)

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**Author:** [@anonymous\_user\_2560fd4b1](https://forums.unrealengine.com/u/anonymous_user_2560fd4b1)\
**Replies:** 1\
**Last updated:** [July 19, 2022, 3:15am UTC](https://forums.unrealengine.com/t/topic/606952 "2022-07-19T03:15:03Z")

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1 、建议编辑器提供这样的操作方式，现在的编辑器操作采用WASD+鼠标的完全FPS游戏的方式这是有问题的，在编辑器搭建场景需要的操作和玩FPS游戏的操作是两个场景，作为一个3D内容编辑器，以我的体验来说，最有效率的应该是：鼠标中键按下后移动鼠标可以改变视角，旋转以鼠标光标位置中心，滚轮放大缩小也是以当前鼠标位置为中心，滚轮按下拖动鼠标可以平移视图。 2 、建议编辑器像unity那样提供场景视图和Game视图，这样只需要直接点击启动就可…

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## [如何快速入门集成程序功能，而不用学习蓝图、c++](https://forums.unrealengine.com/t/c/607226)

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**Author:** [@moqizuo](https://forums.unrealengine.com/u/moqizuo)\
**Replies:** 0\
**Last updated:** [July 18, 2022, 2:01am UTC](https://forums.unrealengine.com/t/c/607226 "2022-07-18T02:01:38Z")

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咱也是一名小美术，完全没有程序思维，看蓝图教程一头雾水怎么办？网上下载了一堆模板，但是看不懂无法修改怎么办？项目繁杂重复的集成过程花费大量时间怎么办？面对复杂的项目需求，并不想理你的开发大佬，我们需要自己动手 :sunglasses:，快速集成插件TAPlugins，免费使用，解决你的以上问题。 官网：www.tartcloud.cn 视频网站： TechnologyCloud的个人空间\_哔哩哔哩\_bilibili 支持版本：4.…

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## [MetaHuman注册错误，导致无法登录。](https://forums.unrealengine.com/t/metahuman/606978)

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**Author:** [@anonymous\_user\_29d0eecc](https://forums.unrealengine.com/u/anonymous_user_29d0eecc)\
**Replies:** 0\
**Last updated:** [July 17, 2022, 4:30pm UTC](https://forums.unrealengine.com/t/metahuman/606978 "2022-07-17T16:30:21Z")

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注册的时候，填写资料的时候网络卡住后，就没有填写注册内容。现在要进入MetaHuman的模型页面一直进不去。 一直重复刷新这个页面，就是进不去

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## [为什么界面会出现这样的显示？如何继续编译保存？](https://forums.unrealengine.com/t/topic/606961)

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**Author:** [@Bryce1](https://forums.unrealengine.com/u/Bryce1)\
**Replies:** 0\
**Last updated:** [July 17, 2022, 4:26pm UTC](https://forums.unrealengine.com/t/topic/606961 "2022-07-17T16:26:37Z")

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## [太好了 , ue5.0.3 的更新 ,终于解决掉了gpu太耗费的毛病了!](https://forums.unrealengine.com/t/ue5-0-3-gpu/603996)

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**Author:** [@S\_TONE](https://forums.unrealengine.com/u/S_TONE)\
**Replies:** 3\
**Last updated:** [July 15, 2022, 2:33pm UTC](https://forums.unrealengine.com/t/ue5-0-3-gpu/603996 "2022-07-15T14:33:58Z")

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太好了 , UE5.0.3 的更新 ,终于解决掉了GPU太耗费的毛病了 , UE5 GPU usage now is as lower as UE4 , Cool ! 相较于UE4 , UE5.02 在空地图空载的时候 , 显卡经常过热 , 在任务管理器里面可以观察到 GPU的使用率在40%以上 , 切换到蓝图编辑 , 材质编辑 , 温度也下不来 再仔细观察下 ,GPU Memory的频率 无论是否是空载 , 都在一个非常高的频…

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## [Ue的源码版本，可否进行编译后导出部分文件来直接进行使用](https://forums.unrealengine.com/t/ue/603732)

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**Author:** [@Le\_sii](https://forums.unrealengine.com/u/Le_sii)\
**Replies:** 1\
**Last updated:** [July 14, 2022, 9:22am UTC](https://forums.unrealengine.com/t/ue/603732 "2022-07-14T09:22:11Z")

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我这里有一份经过修改过后的源码版本，我希望在我这里进行编译完成后能够导出一份预编译的二进制文件给公司其他人直接进行使用。 现在的源码版本直接编译后引擎项目的文件夹太大。而且其他人也用不到这些，只需要编译完成的版本就可以进行使用。能否这样处理呢？应该怎么处理呢？

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## [我创建的第三人称游戏模板，为什么 和官网教程创建的不一样？](https://forums.unrealengine.com/t/topic/502973)

<div class="topic-metadata">

**Author:** [@8daf69a2b2af4edf94b7](https://forums.unrealengine.com/u/8daf69a2b2af4edf94b7)\
**Replies:** 4\
**Last updated:** [July 12, 2022, 7:35am UTC](https://forums.unrealengine.com/t/topic/502973 "2022-07-12T07:35:10Z")

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4-27-2这是我创建好的截图

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## [蓝图关卡里为什么设置第二个变量就出问题了](https://forums.unrealengine.com/t/topic/598339)

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**Author:** [@L810821](https://forums.unrealengine.com/u/L810821)\
**Replies:** 2\
**Last updated:** [July 11, 2022, 9:24am UTC](https://forums.unrealengine.com/t/topic/598339 "2022-07-11T09:24:39Z")

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BUG UE4-24 QQ图片20220706110703|690x418 我获取到的这个变量应该是-180° 为什么运行之后 他从+180运行呢 并且只能运行一次

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## [角色移动过远会失去自动被隐藏](https://forums.unrealengine.com/t/topic/598330)

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**Author:** [@yetliuxian1](https://forums.unrealengine.com/u/yetliuxian1)\
**Replies:** 1\
**Last updated:** [July 10, 2022, 1:45am UTC](https://forums.unrealengine.com/t/topic/598330 "2022-07-10T01:45:15Z")

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各位大家好！ 在使用ue5的过程中，我将角色设为正在飞行，当飞的稍微远离出生点的时候，角色就会被自动隐藏，导致无法控制角色。 这是我在默认地图加载了第三人称模板的角色，当走远后就会消失，第一人称也是这样。 我不知道这是bug 还是ue5中某项设置我没找到 希望能得到帮助 十分感谢

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## [为什么启动器要给我一个根本不存在的驱动版本呢？](https://forums.unrealengine.com/t/topic/561285)

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**Author:** [@anonymous\_user\_a59407ef1](https://forums.unrealengine.com/u/anonymous_user_a59407ef1)\
**Replies:** 3\
**Last updated:** [July 9, 2022, 12:13pm UTC](https://forums.unrealengine.com/t/topic/561285 "2022-07-09T12:13:42Z")

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每次启动都报错驱动有问题，很努力的去NVIDIA官网更新驱动，这个显卡根本就没有这个驱动，很迷惑

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## [Ue5什么时候才能解决无法启动的问题](https://forums.unrealengine.com/t/ue5/250660)

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**Author:** [@SiFan\_Dot](https://forums.unrealengine.com/u/SiFan_Dot)\
**Replies:** 2\
**Last updated:** [July 6, 2022, 11:41am UTC](https://forums.unrealengine.com/t/ue5/250660 "2022-07-06T11:41:43Z")

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## [Vr移动无视碰撞，改如何解决？](https://forums.unrealengine.com/t/vr/572149)

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**Author:** [@141NOT](https://forums.unrealengine.com/u/141NOT)\
**Replies:** 6\
**Last updated:** [July 6, 2022, 11:40am UTC](https://forums.unrealengine.com/t/vr/572149 "2022-07-06T11:40:12Z")

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根据教程制作完移动方式后，发现碰撞体积无法生效，但是默认的移动方式碰撞体积则会生效，请问改如何解决这个问题？

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## [虚幻5的2d碰撞框怎么改大小？](https://forums.unrealengine.com/t/5-2d/589704)

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**Author:** [@muzhuoyun1](https://forums.unrealengine.com/u/muzhuoyun1)\
**Replies:** 1\
**Last updated:** [July 6, 2022, 11:40am UTC](https://forums.unrealengine.com/t/5-2d/589704 "2022-07-06T11:40:03Z")

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如题 求大佬解答！

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## [虚幻4人物触发盒子自动点亮光源？](https://forums.unrealengine.com/t/topic/577068)

<div class="topic-metadata">

**Author:** [@Online\_Learner\_CSDfB](https://forums.unrealengine.com/u/Online_Learner_CSDfB)\
**Replies:** 3\
**Last updated:** [July 6, 2022, 11:39am UTC](https://forums.unrealengine.com/t/topic/577068 "2022-07-06T11:39:57Z")

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玩家触碰到盒子自动点亮光源，场景里有导入了模型 玩家靠近模型自动播放音乐。

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## [UE4 Launcher登陆失败EC-MD-DL？（UE4 Launcher login failed with error code:EC-MD-DL）](https://forums.unrealengine.com/t/ue4-launcher-ec-md-dl-ue4-launcher-login-failed-with-error-code-ec-md-dl/127321)

<div class="topic-metadata">

**Author:** [@wincy](https://forums.unrealengine.com/u/wincy)\
**Replies:** 1\
**Last updated:** [July 6, 2022, 11:38am UTC](https://forums.unrealengine.com/t/ue4-launcher-ec-md-dl-ue4-launcher-login-failed-with-error-code-ec-md-dl/127321 "2022-07-06T11:38:39Z")

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What has happened recently, or is it just me? Today, the launcher of UE4 landed, but the landing failed. But webpages can be logged in, which is strange, launcher has been prompting the login failure, error code: EC-MD-…

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## [请教如何在Sequencer里修改改变City Sample里的车辆数量。](https://forums.unrealengine.com/t/sequencer-city-sample/598326)

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**Author:** [@EvansWung](https://forums.unrealengine.com/u/EvansWung)\
**Replies:** 0\
**Last updated:** [July 6, 2022, 11:38am UTC](https://forums.unrealengine.com/t/sequencer-city-sample/598326 "2022-07-06T11:38:08Z")

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想在city sample里做一个从夜到日的动画，车辆逐渐增多，请教如何操作。感谢！

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## [请问如何将PaperFilpbookComponent与BillboardComponent结合使用？](https://forums.unrealengine.com/t/paperfilpbookcomponent-billboardcomponent/595314)

<div class="topic-metadata">

**Author:** [@Online\_Learner\_nGHYq](https://forums.unrealengine.com/u/Online_Learner_nGHYq)\
**Replies:** 0\
**Last updated:** [July 2, 2022, 2:51am UTC](https://forums.unrealengine.com/t/paperfilpbookcomponent-billboardcomponent/595314 "2022-07-02T02:51:01Z")

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我想让2d小人始终正对摄像机，但我用了Billboard的后就没法使用帧动画了，请问它俩可以结合使用吗？

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## [虚幻引擎5.0.2版本Metahuman打包后，面捕表情会失效的问题，请问怎么解决？](https://forums.unrealengine.com/t/5-0-2-metahuman/593407)

<div class="topic-metadata">

**Author:** [@DESAKEY](https://forums.unrealengine.com/u/DESAKEY)\
**Replies:** 0\
**Last updated:** [June 29, 2022, 2:12pm UTC](https://forums.unrealengine.com/t/5-0-2-metahuman/593407 "2022-06-29T14:12:23Z")

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4.26-4.27是没有问题的，我认为是这个姿势资产和源动画无法匹配导致的

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## [ue5bridge后台停止服务](https://forums.unrealengine.com/t/ue5bridge/593406)

<div class="topic-metadata">

**Author:** [@hxdbxjdn](https://forums.unrealengine.com/u/hxdbxjdn)\
**Replies:** 0\
**Last updated:** [June 29, 2022, 2:12pm UTC](https://forums.unrealengine.com/t/ue5bridge/593406 "2022-06-29T14:12:18Z")

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ue5bridge后台停止服务怎么办，以前bridge没更新的时候还能使用，更新完就不能使用了

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## [Bridge download metahumans assets missing xxxxx\_full\_rig files](https://forums.unrealengine.com/t/bridge-download-metahumans-assets-missing-xxxxx-full-rig-files/593217)

<div class="topic-metadata">

**Author:** [@sdghhdf](https://forums.unrealengine.com/u/sdghhdf)\
**Replies:** 0\
**Last updated:** [June 29, 2022, 9:21am UTC](https://forums.unrealengine.com/t/bridge-download-metahumans-assets-missing-xxxxx-full-rig-files/593217 "2022-06-29T09:21:06Z")

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Download asset missing xxxxx\_full\_rig files help~~~~·

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