# General

**URL:** https://forums.unrealengine.com/c/general/10.md?page=76

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**Page:** 77

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## [Community Tutorial: UE5.3 Niagara: основы | Расположение в форме — коробка/плоскость | №24](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-24/2849300)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:41am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-24/2849300 "2026-11-03T06:41:43Z")

</div>

Узнайте, как использовать модули Box и Plane Shape Location в Niagara для Unreal Engine 5.3! В этом уроке мы разберём все ключевые параметры, включая размеры, средние точки, полосы поверхности, распределение спавна и сме…

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## [Community Tutorial: UE5.3 Niagara Basique | Emplacement de forme - Tore | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basique-emplacement-de-forme-tore-25/2849273)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basique-emplacement-de-forme-tore-25/2849273 "2026-11-03T06:39:52Z")

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Dans ce tutoriel, nous explorons Niagara dans Unreal Engine 5.3 afin de découvrir le module Emplacement de forme Tore. Apprenez à configurer les rayons, à contrôler l’apparition sur la surface ou dans le volume, à animer…

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## [Community Tutorial: UE5.3 Niagara Básico | Localização de Forma - Toro | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basico-localizacao-de-forma-toro-25/2849275)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basico-localizacao-de-forma-toro-25/2849275 "2026-11-03T06:39:52Z")

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Neste tutorial, mergulhamos no Niagara do Unreal Engine 5.3 para explorar o módulo Localização de Forma (Toro). Aprenda a configurar raios, controlar a geração na superfície vs. no volume, animar partículas ao longo das …

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## [Community Tutorial: UE5.3 Niagara Обычный | Shape Location — тор | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-shape-location-25/2849283)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-shape-location-25/2849283 "2026-11-03T06:39:52Z")

</div>

В этом уроке мы погрузимся в Unreal Engine 5.3 Niagara, чтобы изучить модуль Shape Location: тор. Вы узнаете, как настраивать радиусы, управлять появлением частиц на поверхности и в объёме, анимировать частицы по UV-коор…

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## [Community Tutorial: UE5.3 Niagara 基本 | 形状ロケーション - トーラス | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-25/2849277)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-25/2849277 "2026-11-03T06:39:52Z")

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このチュートリアルでは、Unreal Engine 5.3のNiagaraに入り込み、トーラスの形状ロケーションモジュールを探っていきます。半径の設定方法、サーフェスとボリュームのスポーンの制御、UV座標に沿ったパーティクルのアニメーション、そしてトーラスノットモードを使った複雑なスパイラルエフェクトの作り方を学びましょう！ https://dev.epicgames.com/community/learning/tutorials/…

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## [Community Tutorial: UE5.3 Niagara Basic | Shape Location - Torus | #25 ](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basic-shape-location-torus-25/2849272)

<div class="topic-metadata">

**Author:** [@Cghow](https://forums.unrealengine.com/u/Cghow)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basic-shape-location-torus-25/2849272 "2026-11-03T06:39:52Z")

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In this tutorial, we dive into Unreal Engine 5.3 Niagara to explore the Torus Shape Location module. Learn how to configure radii, control surface vs. volume spawning, animate particles along UV coordinates, and unlock c…

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## [Community Tutorial: UE5.3 Niagara Temel | Şekil Konumu - Yumru | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-temel-sekil-konumu-yumru-25/2849284)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-temel-sekil-konumu-yumru-25/2849284 "2026-11-03T06:39:52Z")

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Bu eğitimde, Yumru Şekil Konumu modülünü keşfetmek için Unreal Engine 5.3 Niagara’nın derinliklerine iniyoruz. Yarıçapları nasıl yapılandıracağınızı, yüzey ve hacim oluşturma arasındaki farkı nasıl kontrol edeceğinizi, p…

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## [Community Tutorial: UE5.3 Niagara Podstawowy | Lokalizacja kształtu – torus | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-podstawowy-lokalizacja-ksztaltu-torus-25/2849282)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-podstawowy-lokalizacja-ksztaltu-torus-25/2849282 "2026-11-03T06:39:52Z")

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W tym samouczku zagłębiamy się w Niagara w Unreal Engine 5.3, aby poznać moduł Lokalizacja kształtu: torus. Dowiesz się, jak skonfigurować promienie, kontrolować tworzenie na powierzchni i w objętości, animować cząsteczk…

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## [Community Tutorial: UE5.3 Niagara基础 | 形状位置 - 圆环 | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-25/2849278)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-25/2849278 "2026-11-03T06:39:52Z")

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在本教程中，我们将深入了解虚幻引擎5.3的Niagara，探索圆环形状位置模块。学习如何配置半径、控制在表面与体积上的生成方式、沿UV坐标为粒子制作动画，并使用圆环结模式解锁复杂的螺旋效果！ https://dev.epicgames.com/community/learning/tutorials/6G5Y1/unreal-engine-ue5-3-niagara-25

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## [Community Tutorial: UE5.3 나이아가라 기본 | Shape Location - 원환면 | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-shape-location-25/2849276)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-shape-location-25/2849276 "2026-11-03T06:39:52Z")

</div>

이 튜토리얼에서는 언리얼 엔진 5.3 나이아가라에서 원환면 Shape Location 모듈을 살펴봅니다. 반지름을 설정하는 방법, 표면 생성과 볼륨 생성 제어, UV 좌표를 따라 파티클을 애니메이션화하는 방법, 그리고 Torus Knot 모드를 활용해 복잡한 나선형 이펙트를 구현하는 방법을 배워보세요! https://dev.epicgames.com/community/learning/tuto…

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## [Community Tutorial: UE5.3 Niagara Einfach | Formposition – Torus | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-einfach-formposition-torus-25/2849279)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-einfach-formposition-torus-25/2849279 "2026-11-03T06:39:52Z")

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In diesem Tutorial tauchen wir in Unreal Engine 5.3 Niagara ein, um das Modul „Formposition: Torus“ zu erkunden. Erfahre, wie du Radien konfigurierst, Spawning auf der Oberfläche vs. im Volumen steuerst, Partikel entlang…

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## [Community Tutorial: UE5.3 Niagara Básico | Ubicación de forma - Torete | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basico-ubicacion-de-forma-torete-25/2849274)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basico-ubicacion-de-forma-torete-25/2849274 "2026-11-03T06:39:52Z")

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En este tutorial, nos adentramos en Niagara de Unreal Engine 5.3 para explorar el módulo Ubicación de forma: Torete. Aprende a configurar los radios, controlar la generación en superficie frente a volumen, animar partícu…

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## [Community Tutorial: UE5.3 Niagara Básico | Ubicación de forma: toro | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basico-ubicacion-de-forma-toro-25/2849280)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basico-ubicacion-de-forma-toro-25/2849280 "2026-11-03T06:39:52Z")

</div>

En este tutorial, nos adentramos en Niagara de Unreal Engine 5.3 para explorar el módulo Ubicación de forma: toro. Aprende a configurar los radios, controlar la generación en superficie vs. volumen, animar partículas a l…

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## [Community Tutorial: UE5.3 Niagara di base | Posizione forma - Toro | #25](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-di-base-posizione-forma-toro-25/2849281)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:39am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-di-base-posizione-forma-toro-25/2849281 "2026-11-03T06:39:52Z")

</div>

In questo tutorial, ci immergiamo in Niagara di Unreal Engine 5.3 per esplorare il modulo Posizione forma - Toro. Scopri come configurare i raggi, controllare la generazione sulla superficie rispetto al volume, animare l…

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## [Community Tutorial: UE5.3 Niagara Temel | Şekil Konumu - Halka/Disk | #26](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-temel-sekil-konumu-halka-disk-26/2849271)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-temel-sekil-konumu-halka-disk-26/2849271 "2026-11-03T06:38:08Z")

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Bu Unreal Engine 5.3 Niagara eğitiminde Halka / Disk Şekil Konumu modülünü derinlemesine ele alıyoruz! Daire ve altıgen modlarını kullanarak parçacık yayımını nasıl özelleştireceğinizi, yarıçapı ve disk kapsamını nasıl k…

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## [Community Tutorial: UE5.3 나이아가라 기초 | 셰이프 로케이션 - 링/디스크 | #26](https://forums.unrealengine.com/t/community-tutorial-ue5-3-26/2849263)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-26/2849263 "2026-11-03T06:38:08Z")

</div>

이 언리얼 엔진 5.3 나이아가라 튜토리얼에서는 링/디스크 셰이프 로케이션 모듈을 깊이 있게 다룹니다! 원형 및 육각형 모드를 사용해 파티클 방출을 커스터마이징하는 방법, 반경과 디스크 커버리지를 제어하는 방법, 그리고 랜덤/직접/균일 분포를 활용해 역동적인 VFX 패턴을 만드는 방법을 알아보세요. https://dev.epicgames.com/community/learning/tutori…

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## [Community Tutorial: UE5.3 Niagara: основы | Shape Location — кольцо/диск | #26](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-shape-location-26/2849270)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-shape-location-26/2849270 "2026-11-03T06:38:08Z")

</div>

В этом уроке по Niagara для Unreal Engine 5.3 мы подробно разберём модуль Shape Location: кольцо/диск! Вы узнаете, как настраивать эмиссию частиц с помощью режимов «круг» и «шестиугольник», управлять радиусом и покрытием…

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## [Community Tutorial: UE5.3 Niagara Base | Posizione forma - Anello/Disco | #26](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-base-posizione-forma-anello-disco-26/2849268)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-base-posizione-forma-anello-disco-26/2849268 "2026-11-03T06:38:08Z")

</div>

In questo tutorial di Niagara per Unreal Engine 5.3, analizziamo in dettaglio il modulo Posizione forma Anello/Disco! Scopri come personalizzare l’emissione delle particelle usando le modalità cerchio ed esagono, control…

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## [Community Tutorial: UE5.3 Niagara Basic | Shape Location - Ring/Disc | #26 ](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basic-shape-location-ring-disc-26/2849259)

<div class="topic-metadata">

**Author:** [@Cghow](https://forums.unrealengine.com/u/Cghow)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-basic-shape-location-ring-disc-26/2849259 "2026-11-03T06:38:08Z")

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In this Unreal Engine 5.3 Niagara tutorial, we cover the Ring / Disc Shape Location module in depth! Learn how to customize particle emission using circle and hexagon modes, control radius and disk coverage, and leverage…

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## [Community Tutorial: UE5.3 Niagara ベーシック | シェイプロケーション - リング/ディスク | #26](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-26/2849264)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-26/2849264 "2026-11-03T06:38:08Z")

</div>

この Unreal Engine 5.3 Niagara チュートリアルでは、「リング / ディスク」シェイプロケーションモジュールを詳しく解説します！円形モードと六角形モードを使ったパーティクル放出のカスタマイズ方法、半径とディスクのカバー範囲の制御、さらにランダム／ダイレクト／ユニフォーム分布を活用してダイナミックなVFXパターンを作成する方法を学べます。 https://dev.epicgames.com/community/l…

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## [Community Tutorial: Niagara básico de UE5.3 | Ubicación de forma: anillo/disco | #26](https://forums.unrealengine.com/t/community-tutorial-niagara-basico-de-ue5-3-ubicacion-de-forma-anillo-disco-26/2849261)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-niagara-basico-de-ue5-3-ubicacion-de-forma-anillo-disco-26/2849261 "2026-11-03T06:38:08Z")

</div>

En este tutorial de Niagara para Unreal Engine 5.3, exploramos en profundidad el módulo de ubicación de forma Anillo/Disco. Aprende a personalizar la emisión de partículas con los modos de círculo y hexágono, a controlar…

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## [Community Tutorial: UE5.3 Niagara Podstawy | Lokalizacja kształtu – pierścień/dysk | #26](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-podstawy-lokalizacja-ksztaltu-pierscien-dysk-26/2849269)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-podstawy-lokalizacja-ksztaltu-pierscien-dysk-26/2849269 "2026-11-03T06:38:08Z")

</div>

W tym poradniku Niagara dla Unreal Engine 5.3 szczegółowo omawiamy moduł Lokalizacja kształtu – pierścień/dysk! Dowiedz się, jak dostosować emisję cząsteczek za pomocą trybów koła i sześciokąta, kontrolować promień i pok…

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## [Community Tutorial: UE5.3 Notions de base de Niagara | Localisation de forme - Anneau/Disque | #26](https://forums.unrealengine.com/t/community-tutorial-ue5-3-notions-de-base-de-niagara-localisation-de-forme-anneau-disque-26/2849260)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-notions-de-base-de-niagara-localisation-de-forme-anneau-disque-26/2849260 "2026-11-03T06:38:08Z")

</div>

Dans ce tutoriel Niagara pour Unreal Engine 5.3, nous explorons en détail le module de localisation de forme Anneau / Disque ! Découvrez comment personnaliser l’émission de particules avec les modes cercle et hexagone, c…

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## [Community Tutorial: UE5.3 Niagara基础｜形状位置 - 圆环/圆盘｜#26](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-26/2849265)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-26/2849265 "2026-11-03T06:38:08Z")

</div>

在本期虚幻引擎 5.3 Niagara 教程中，我们将深入讲解圆环/圆盘形状位置模块！学习如何使用圆形与六边形模式自定义粒子发射，控制半径与圆盘覆盖范围，并运用随机、直接与均匀分布来打造动态的 VFX 图案。 https://dev.epicgames.com/community/learning/tutorials/DYDR1/unreal-engine-ue5-3-niagara-26

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## [Community Tutorial: UE5.3 Niagara Grundlagen | Formposition – Ring/Scheibe | #26](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-grundlagen-formposition-ring-scheibe-26/2849266)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-grundlagen-formposition-ring-scheibe-26/2849266 "2026-11-03T06:38:08Z")

</div>

In diesem Unreal Engine 5.3-Niagara-Tutorial behandeln wir das Modul „Formposition: Ring/Scheibe“ ausführlich! Erfahre, wie du die Partikelemissionsform mit Kreis- und Sechseckmodus anpasst, Radius und Scheibenabdeckung …

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## [Community Tutorial: Niagara básico de UE5.3 | Ubicación de forma: anillo/disco | #26](https://forums.unrealengine.com/t/community-tutorial-niagara-basico-de-ue5-3-ubicacion-de-forma-anillo-disco-26/2849267)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
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**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-niagara-basico-de-ue5-3-ubicacion-de-forma-anillo-disco-26/2849267 "2026-11-03T06:38:08Z")

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En este tutorial de Niagara para Unreal Engine 5.3, cubrimos a fondo el módulo Ubicación de forma: anillo/disco. Aprende a personalizar la emisión de partículas con los modos círculo y hexágono, controlar el radio y la c…

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## [Community Tutorial: Niagara Básico UE5.3 | Localização de Forma - Anel/Disco | #26](https://forums.unrealengine.com/t/community-tutorial-niagara-basico-ue5-3-localizacao-de-forma-anel-disco-26/2849262)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
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**Last updated:** [November 3, 2026, 6:38am UTC](https://forums.unrealengine.com/t/community-tutorial-niagara-basico-ue5-3-localizacao-de-forma-anel-disco-26/2849262 "2026-11-03T06:38:08Z")

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Neste tutorial de Niagara do Unreal Engine 5.3, abordamos em detalhes o módulo Localização de Forma de Anel/Disco! Aprenda a personalizar a emissão de partículas usando os modos círculo e hexágono, controlar o raio e a c…

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## [Community Tutorial: UE5.3 Niagara: основы | Размещение формы — конус | №27](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-27/2849256)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
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**Last updated:** [November 3, 2026, 6:36am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-27/2849256 "2026-11-03T06:36:31Z")

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В этом уроке по Unreal Engine 5.3 мы разберём модуль «Размещение формы — конус» в Niagara! Вы узнаете, чем отличаются «Сферический конус» и «Сферический клин», а также как настраивать параметры вроде разброса угла, полос…

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## [Community Tutorial: UE5.3 Niagara 基本 | 形状ロケーション - コーン | #27](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-27/2849250)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
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**Last updated:** [November 3, 2026, 6:36am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-27/2849250 "2026-11-03T06:36:31Z")

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このUnreal Engine 5.3チュートリアルでは、Niagaraの「コーン形状ロケーション」モジュールを解説します！ 「球状コーン」と「球状ウェッジ」の違いを学び、角度の広がり、空洞／内部角、エンドキャップ、トランスフォームなどのパラメータを調整して、必要なパーティクル分布を正確に作り出す方法を紹介します。 https://dev.epicgames.com/community/learning/tutorials/orn2B…

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## [Community Tutorial: UE5.3 Niagara 基础｜形状位置 - 圆锥｜#27](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-27/2849251)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
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**Last updated:** [November 3, 2026, 6:36am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-27/2849251 "2026-11-03T06:36:31Z")

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在本期 Unreal Engine 5.3 教程中，我们将探索 Niagara 中的圆锥形状位置模块！了解球形圆锥与球形楔形之间的区别，并学习如何调整角度扩散、中空/内部角度、端盖以及变换等参数，以获得你所需的精确粒子分布。 :rocket::sparkles: https://dev.epicgames.com/community/learning/tutorials/197Kj/unreal-engine-ue5-3-niagar…

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